» Contents
» (0) Quickstart
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (3.3) Behaviour, chat messages and chat modes
» (4) The world
» (5) Item and monster details
» (6) Character details
» (7) Tactics & strategy
» (8) Miscellanous

(3.2a) The encumberment bar
(3.4) Start-up equipment
(3.3) Behaviour, chat messages and chat modes                                   
You can chat with other players by pressing the colon key ':' once you have
joined a game with your character.
In general, don't hesitate to ask questions. Players are usually willing to
help you with the beginnings. Keep in mind that players often don't have time
to look at the chat while they are fighting monsters, that means if you write
to someone while he is in the dungeon, he often likely won't notice your
message. Politely try again after some time.
You can scroll back the messages using CTRL+P, or look at chat-only messages
using CTRL+O.

Please do not use foul language in chat. If you do, depending on the server
settings you might end up in jail.
Also, foul language is filtered by default. If you want to turn that off,
press  = 2  and toggle the client option "censor_swearing". (Requires client
version newer than 4.4.8a.)

You can also enter slash commands in the chat line. For details about slash
commands see (0.2b).

To type a private message to someone, enter <name>:<text>
Example:    Hi!             <- goes to everyone
            C. Blue:Hi!     <- goes privately to the character named 'C. Blue'
In chat messages you can type a double colon '::' to force output of a normal
colon ':' instead of having it interpreted as separator for a private chat
message. Most smileys are recognized automatically and don't require you to
enter a double colon.

You can use colours in messages. To change the message colour, put a {
followed by a colour code somewhere into your message line.
        {pHi!               <- results in a 'poison-coloured' Hi!
        I see some {vh {Bto the east
                            <- results in "I see some h in the east"
                               where the 'h' is violet. The rest of the
                               message is light blue (standard colour).
If you cannot see coloured messages in your secondary Tomenet windows other
than the big main window, check your client option settings by typing  =1
and looking for 'Flicker messages in recall' (recall_flicker). Set it to
If you want to type the character '{' in a chat message, rather than using
it for a colour code, type it twice '{{'. It will become '{'.

Here is a list of colour codes (try not to annoy your fellow players :))
    d  black            b  blue             B  light blue
    D  dark grey        g  green            G  light green
    s  slate (grey)     r  red              R  light red (pink)
    W  white            u  umber            U  light umber
    w  bright white     y  yellow           o  orange           v  violet

    a  acidic           c  cold             e  electric         f  fire
    p  poison           L  light flicker    h  half-multi       m  multi
    A  dark flicker     S  sound            C  confusion        H  shards
    I  invulnerability  M  disruption shield

There are extended colour codes available since 4.5.2 (some in later clients)
    P  psi              x  nexus            n  nether           q  inertia
    T  disenchantment   F  force            V  gravity          t  time
    E  meteor           N  mana             Q  disintegration   Y  water
    i  ice              l  plasma           O  detonation       k  nuke
    K  unbreath         j  holy orb         J  holy fire        X  hellfire
    z  thunder          Z  ember            0  starlight        1  havoc

Character names in chat lines have different colours to indicate their status:

White           Normal player.
Light blue      Everlasting player.
Dark grey       No-ghost / hellish player.
Violet          Player character is king / queen.
Dark blue       Player is admin.
Red             Player is a ghost (ie dead).
Yellow          Player is a PvP-mode character.

Chat modes:
After pressing ':' key to enter chat mode, you may press TAB key to switch
between the three chat modes:
-party chat: All messages are sent exclusively to your own party.
-level chat: All messages are sent to everyone on your dungeon level.
-guild chat: All messages are sent to all your fellow guild members (if any).

Note: While TAB cycles forward, you can also press CTRL+U to cycle backwards,
CTRL+A to switch to 'normal' mode, CTRL+T to switch to 'party' (team) mode,
CTRL+G for 'guild' mode and CTRL+L for 'level' (floor) mode.

Also you can use the following prefixes in the beginning of a chat line,
to get similar behaviour as in one of the chat modes just for one line:
!:      Sends the following text to your current party.
$:      Sends the following text to your current guild.
#:      Sends the following text to everyone on your dungeon level.
        Note: While in town this will instead become a /say.
%:      Sends the following text to yourself (has some use in macros).
+:      Sends the following text to the last person who whispered us a private
        message, so it's sort of a 'reply' function.

Note that you can use CTRL+p and CTRL+n while in chat mode (':' key),
to repeat a message or command you previously typed.
(3.2a) The encumberment bar
(3.4) Start-up equipment