» Contents
» (0) Quickstart
» (0.1) Start & play
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (4) The world
» (5) Item and monster details
» (6) Character details
» (7) Tactics & strategy
» (8) Miscellanous

(0) Quickstart
(0.2) Command reference & key sets
(0.1) Start & play                                                              
If you are using Linux, you will find additional information about how to
compile the game under '(2.1) Installing/updating TomeNET'.

-Get the latest client from the project's main official site www.tomenet.eu.
 or from  http://muuttuja.org/tomenet/ (Mikael's site, which features a
 monster-search and other stuff).
 If you're on Microsoft Windows, it is recommended to get the installer package
 instead of the zip archives.

-Either double-click 'TomeNET-direct.bat' to directly connect to official main
 server (recommended), or run TomeNET.exe and choose a server manually, for
 example enter to connect to the official main server.
 NOTE: The official main server's hostname is "europe.tomenet.eu".
 (The Bat-file will always work properly, even if there are DNS problems which
 cause the server list not to show up properly.)

-Create a character, Half-Troll warrior is good for beginners.
 The server should now allow you to manually choose your stats.
 In case you chose a (Half-Troll) warrior, try this:
  STR _at least_ 18/30 (to get a high number of attacks per round - the game
  client will even suggest 18/40 for minimum STR),
  CON as high as possible, INT as low as possible,
  spare points into DEX (especially!), WIS or CHR.
 If you decided to play a paladin make sure you have at least DEX 10.
  In case you can't reach STR 18/30, go for STR 18/20 instead, which should
  give you 2 attacks with a war hammer, your starting weapon. Then increase
  CON and WIS as high as possible, INT as low as possible, spare points (you
  shouldn't have any ;)) into CHR. (Paladins use WIS for casting spells.)
  If for some reason you can't even reach STR 18/20, at least go for STR 18/10,
  again DEX not below 10, then right after spawning in town discard the war
  hammer you start with and instead go buy a whip from store '3' (weapon store)
  or '4' (temple). This should give you a solid 2 attacks per round.
 If you decided to create a rogue, ensure that you have at least a STR of 15,
  and a pretty high DEX (the rogue's main stat) of 18/10. This will give you
  3 attacks per round when dual-wielding your light starter weapons.
  Rest goes into CON or INT (rogue's main stat for spell-casting).
 If you made a druid, put couple of points into all, DEX, STR and CON, and keep
  your WIS relatively high since it's important for druidic spell-casting.
  Some druids might value high starting WIS more than any of the other stats
  for that reason.
   CON affects your hit points, more CON -> more HP.
   STR (and DEX) determine your number of attacks per round. 18/30 in STR is
   enough for warriors to get 3 attacks per round with very light weapons
   (daggers or whips) regardless of how you modify your DEX.
   To get the 3 blows per round (BpR) you'll need to sell your heavy sword and
   buy a light weapon (3.0 lb or less) like a dagger or whip. That is more
   efficient than 1 or 2 BpR with your original sword! Later on when your
   character becomes more powerful you can switch back to heavier weaponry.
   Warriors don't really need INT so you should reduce it to spend the points
   on other attributes. WIS isn't really needed either, but it can be useful
   to endure sanity-reducing effects and increase your saving throw against
   certain detrimental effects.
 Details about how STR and DEX affect startup blows/round are given in (6.5a).)

 ---- PLEASE NOTE: ----
 If you are new to the game, it is NOT recommended to choose one of these:
 Istar, Priest, Shaman, Adventurer, Runemaster.
 The reason is that these classes are hard to play in the beginning -
 compare introductory explanation in (6.5)!
 Recommended for new players are:
 Warrior, Rogue, Paladin, Druid and maybe Archer.

-Make sure you DO NOT chose 'PvP' mode. It's a restricted special thing that
 has nothing to do with the normal gameplay at all! (See (6.13) for info).

-It's strongly recommended to not choose 'fruit bat' body either :).

 Now you're in the game and should see the town of Bree.

 Note that all following keys mentioned assume that you use the normal
 (aka non-roguelike) keymap! If you use rogue-like keymap, refer to (0.2) for
 a full list of command keys under that setting.

-To chat, press the colon key ':' . Don't hesitate to ask other players
 if you have any problems with getting started.
 (For details about chat features see (3.3).)

-To run, press SHIFT + <direction key> where direction keys are on
 the number pad 7,8,9, 4,6, 1,2,3. Running often requires that
 Numlock is turned off (press the 'Num' key above your number key pad on the
 right side of your keyboard, so the green light is off).
 If SHIFT+<direction> doesn't work on your system, you can press the dot '.'
 followed by a direction key. (If you use rogue-like keys, see section (0.2)!)
 You can also use the arrow keys to move, but the numpad is better since it
 allows you to move diagonally too, which is very important.

-You can wear/wield your armour/weapons by pressing 'w' and choosing them
 from your inventory which is displayed in the bottom right window.
 To take off an equipped item, press 't'. The item will be returned to your
 backpack (aka your inventory).

-You can pick up items if you stand on them and press 'g'. Items that are
 especially valuable in the beginning are magic wands and staves, so make sure
 to pick those up, identify them with a scroll of identify, and sell them to
 the magic shop in town.

-You can drop items with 'd' or destroy items with 'k'.

-You can enter stairs down/upwards by standing on them and pressing the
 corresponding key '<' or '>'.

-You can press '?' to get a short in-game help. The actual list of commands
 and further info are contained in this guide.

-Nearby the starter town (Bree) there's often a 'training tower' which is a
 good place to start because if you die there nothing will happen except a
 slight loss of experience and gold. Ask people where the dark-green '<' symbol
 (the tower entrance) is found. Usually to the lower-right of the town centre.

-If you die outside of the training tower you will usually turn into a ghost.
 This ghost cant wear any items, so it's a good idea to care about being
 revived. To get revived, either visit the temple in town (it's a green '4')
 or ask another player to read a 'Scroll of Life' while standing next to you.
 While you're a ghost you can freely float up/down by pressing '<' and '>'.

-If you have any parchments like 'Guide to Middle Earth' or 'The Gazette' in
 your inventory (bottom right window) you can read those by pressing 'r' to
 read. They don't do anything, just a short read containing some information.

-If your character gains a new level it also gains skill points. To distribute
 those, invoke the skill screen with SHIFT+G. (See (3.10), (6.2) and (7.5).)

-If you don't like your character and want to delete it, you may commit
 suicide by pressing SHIFT+q or CTRL+k and double-confirming the following
 questions with 'y' and '@'.

-To drop items, privately chat with other players, or advance beyond a certain
 level you will need an admin to 'validate' your account.
 Usually, all you have to do is to keep playing/stay online for a bit until an
 admin logs in, notices that you are new, and validates your account.
 If that doesn't seem to happen, just ask in chat openly. Some players have
 validation privileges too and can help you out.

-Press '@' key to see a list of players who're currently online.

 A yellow '(I)' before a name stands for 'invalid', and means that this player
 is still awaiting account validation by an admin.
 A grey '(O)' is in front of a player name, it means that player is using an
 outdated client. It's very important to keep your client up to date!

 If another player's character level is displayed in light blue colour, that
 means he is within sensible level range of you to form a party! Press SHIFT+P
 for party menu. One of you has to create the party and add the other one.

 A name displayed in dark blue is an admin.
 A name displayed in purple is a 'winner', ie a player who managed to beat the
 game boss, Morgoth, the Lord of Darkness (and hasn't died since).
 A name displayed in red is a ghost, ie a player who died. :(
 A name displayed in dark grey is a player who is currently inside the special
 'Ironman Deep Dive Challenge' dungeon.

-A few other important keys are:
 ~   knowledge menu (all of your character's knowledge, plus artifact/monster
     spoilers under ~6 and ~7 respectively.)
 =   game options menu.
 %   macro menu ('macros' are hotkeys, allowing you to bind certain actions to
     a single key press). (More about macros in (3.6) up to (3.9b).)
 SHIFT+P  form a party with your buddies. You share experience in a party and
          you can always see each other on the map and your team mates' current
          world location in the player list (accessed with '@' key).
          (SHIFT+O if you are using rogue-like key map.)
 SHIFT+L  look around the map. Very useful to locate team mates ;).
          (SHIFT+W if you are using rogue-like key map.)
 CTRL+U   the audio mixer menu (the hotkeys for toggling master/music work
          outside of this menu too).
          (CTRL+F if you are using rogue-like key map.)
 CTRL+Q   quit the game. Safest way is to quit in a town, not in the dungeon!

-Note that your character's "speed" may change. Speed is the factor telling you
 how fast your character can move, fight or perform any other kind of action.
 If your character's speed gets increased (for example by drinking a potion of
 speed) you will see a green indicator (for example 'Fast +10') at the bottom
 line of the main window.
 If your character loses speed, for example by carrying around too many heavy
 items in your inventory, you will see a light brown indicator (for example
 'Slow -3') at the bottom line instead.

You could continue reading at (3.2) now, which explains the user interface,
or glance at (7.1), (7.2) or (7.3) first which explain some basic strategy.
(0) Quickstart
(0.2) Command reference & key sets