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(7.5a) Start-up blows/round table (BpR) --------------------------------------- Since 4.7.3 the client allows you to see your BpR with lightest existing weapons of each of the four classes already during the character creation process, when you distribute your stat points, so you no longer need to study this table in detail anymore to find out what STR and DEX you'd like to pick. Here is a table, showing you some BpR numbers you can expect your newly created character to have, depending on certain combinations of class, STR, DEX, given for both, lightest possible weapon and startup weapon: (Don't forget that some classes can dual-wield, adding an extra +1 BpR on top!) Note: 'Light' weapon may refer to as low as 3.0 lb (varies depending on STR and DEX - any weapon that weighs at most 3.0 lb will definitely work). Since axes and polearms don't have such light weapons, for most classes their requirements to get 3 BpR are different and specifically mentioned. Class STR DEX Light weapon Startup weapon ------------------------------------------------------------------------ Warrior 17 18/10 2 1 18 10 2 1 18/10 any 2 1 18/30 any 3 1-2 (depends on weapon) 18/40 18/10 4 2 18/50 any 3 2 18/70..110 any 3-4 2-3 (depends on weapon) 18/80 18/10 3-4 3 (depends on weapon) for axes, the cleaver is lightest at 4.0 lbs: 18/40 10 3 for polearms, the sickle is ligthest at 5.0 lbs: 18/50 10 3 note: there are more break points, too many to include all, mainly at STR 18/10, 18/20, 18/50, 18/60 and at DEX 18/10. Istar - Priest 18/10 10 2 1 18/50 10 3 2 Rogue 15 18/10 2 2 18/10 10 2 1-2 (depends on weapon) 18/10 18/50 3 3 18/20 18/10 3 3 Mimic similar to priest, also: 18/30 18/10 3 2 for axes, the cleaver is lightest at 4.0 lbs: 18/40 10 3 for polearms, the sickle is ligthest at 5.0 lbs: 18/50 10 3 Archer - Paladin 18/10 10 2 1 18/20 10 2 1-2 (depends on weapon) 18/30 10 3 2 18/20 18/10 3 2 for axes, the cleaver is lightest at 4.0 lbs: 18/40 10 3 for polearms, the sickle is ligthest at 5.0 lbs: 18/50 10 3 Ranger similar to priest, also: 18/50 10 3 2-3 (depends on weapon) 18/30 18/10 3 2-3 (depends on weapon) for polearms, the sickle is ligthest at 5.0 lbs: 18/70 10 3 Adventurer similar to ranger. Druid - Shaman similar to priest. Runemaster similar to rogue. Mindcrafter similar to ranger. Death Knight same as paladin. Hell Knight same as paladin. Corrupt.Priest same as priest. So if you're playing a melee-oriented characer, make sure you start with at least 2 BpR (in some cases you might have to buy very light weapon and discard your starter weapon to achieve this)! If you think it's strange that for example 'Mimic fights similar to Priest' keep in mind that this is not about actual melee potential, but rather about some sort of 'blows/round improvement curve' displayed by a class. If a class is busy studying other things in parallel (magic), its improvement curve gets less steep. :) This, however, doesn't determine its final melee performance, which is actually given by the 'Max. base blows/round' shown further above, and other parameters such as blocking/parrying effectiveness.
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