» Contents » (0) Quickstart » (1) Introduction » (2) Installation & setup » (3) Creating a character & starting to play » (4) The world » (5) Item and flag details, elements » (6) Monster details » (6.6) Dispelling/banishing/turning monsters
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(6.6) Dispelling/banishing/turning monsters ------------------------------------------- The terms 'dispel' and 'banish' are unfortunately used in an ambiguous manner throughout the game: In most cases it just means that damage is afflicted to specific monster types but sometimes it can indeed mean that the target is teleported away or even removed completely from the floor, or at least that there is a chance (usually depending on the monster's level) for that to happen. Refer to the spell description to find out if it deals damage or has a teleport effect instead. Dispelling magic that deals damage is irresistible and monsters don't even have a saving throw against it. It also works (the same way) in PvP combat. The term 'turn' as in 'turn evil' however is used in only one way: It refers to a fear-like effect that makes them run away from you instead of approaching you as a target. Unlike dispelling, magic that 'turns' will let each affected monster or player roll a saving throw.
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