Hi there; as some of you may have known, I did an extremely simple calculator for you to quickly chart out your characters' skills distribution. Well, today I went ahead and actually replaced that with another that mimics the in game skill screen interface.
Without further ado, the link is available here: http://tomenet.eu/skill_builder.php
TomeNET skill builder v2.0
Re: TomeNET skill builder v2.0
First what i see, is that the runemaster can't choose runecraft skills, they are lock, but adventure can
- the_sandman
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Re: TomeNET skill builder v2.0
Sorry; I accidentally replaced RUNEMASTER's tree with MC's. Fixed.tokariew wrote:First what i see, is that the runemaster can't choose runecraft skills, they are lock, but adventure can
- the_sandman
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Re: TomeNET skill builder v2.0
Massively updated. I think I'm done for the night with the changes :>
Re: TomeNET skill builder v2.0
Very nice. Two little glitches I've found:
- the Water school is missing
- missing x1.7 bonus to Divination for enlightened Maiar
- the Water school is missing
- missing x1.7 bonus to Divination for enlightened Maiar
- the_sandman
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Re: TomeNET skill builder v2.0
Thanks! Fixed on both accounts.PowerWyrm wrote:Very nice. Two little glitches I've found:
- the Water school is missing
- missing x1.7 bonus to Divination for enlightened Maiar
-
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Re: TomeNET skill builder v2.0
awesome, thanks for making this
i notice rogues are missing divination
i notice rogues are missing divination
- the_sandman
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Re: TomeNET skill builder v2.0
Thanks, fixed.Jarjar0x2a wrote:awesome, thanks for making this
i notice rogues are missing divination
Re: TomeNET skill builder v2.0
Swimming / climbing should max out at 1.000, not at 50.000
Also...
A level 25 human warrior (for example) that held off skilling till level 25, could reach 50.000 combat by first boosting combat, then weaponmastery, then a weapon of choice. The skill builder says lvl 48 is requred, as SKILL_COMBAT is 50.000, even tho Max(<spent_skillpoints> * <skill_value_per_point>) -2 = 25.
Also...
Spending 1 skill point only makes the skill builder say "You have used 1 skill points".
Also...
A level 25 human warrior (for example) that held off skilling till level 25, could reach 50.000 combat by first boosting combat, then weaponmastery, then a weapon of choice. The skill builder says lvl 48 is requred, as SKILL_COMBAT is 50.000, even tho Max(<spent_skillpoints> * <skill_value_per_point>) -2 = 25.
Also...
Spending 1 skill point only makes the skill builder say "You have used 1 skill points".
- the_sandman
- Developer
- Posts: 150
- Joined: Sun Dec 13, 2009 6:52 pm
Re: TomeNET skill builder v2.0
FixedSav wrote:Swimming / climbing should max out at 1.000, not at 50.000
Also...
A level 25 human warrior (for example) that held off skilling till level 25, could reach 50.000 combat by first boosting combat, then weaponmastery, then a weapon of choice. The skill builder says lvl 48 is requred, as SKILL_COMBAT is 50.000, even tho Max(<spent_skillpoints> * <skill_value_per_point>) -2 = 25.
Also...
Spending 1 skill point only makes the skill builder say "You have used 1 skill points".
Fixed
Fixed; also fixed "You have X skill points left."