[suggestion] druid in aquatic forms - visibility and stuns

Ideas for cool stuff in the future.
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tangar
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[suggestion] druid in aquatic forms - visibility and stuns

Post by tangar »

1) When you are in any ~ form (shark, squid, kraken) its very hard to find yourself at watery level. Especially when you just enter new level via stairs:

https://www.youtube.com/watch?v=SPW4QhaqOrc

Possible solutions:
make new kind of flickering which has two glyphs fast changing: @ and ~.. So This glyphs changing like at Chaos shapechanger.

2) Its very annoying to get "stun" immideately when you step to the ground. It would be nice to have 1 turn delay before you get stunned at ground so you could pass pieces of land at Submerged Ruins location for example.

3) Stun in shallow water... its very common to meet shallow water so there is no point to go aquatic form in main cases. I think its fair to add some delay before you got stunned in shallow water - like 2 turns.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
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