[idea] RPG mode - 1 character mode ("Soloist")

Ideas for cool stuff in the future.
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tokariew
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Re: [idea] RPG mode - only 1 character

Post by tokariew »

i read, and settings another server will not divide players, more than adding new char type. you would be still able to chat with each other.
I will say that adding next type will be worse for gameplay… Less houses for players, shops will be full of selled items, which other type of player can't buy, so you will ever longer snipe for items.
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

Ok, I'll explain...

New server = you wouldn't meet people in towns/dungeons. You wouldn't chat. Thats why its dividing.

Adding new mode wouldn't change anything to bad, cause there is already _FOUR_ modes: NE, EL, IDDC, PvP... People could have houses in 3 of this modes and there are still huge amount of free house lots around. Also right now there is no problem with messing items in EL and NE shops, so new mode would be ok with that.

RPG-mode would give you access to very limited amount of houses and players could reach an agreement to build it somewhere in certain place (like Gondo is EL and Bree is NE). For example, there are a lot of great places with houses to the east from Bree to create nice place for RPG-mode village.

All this facts is quite obvious :roll:
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

Returning back to this idea...

RPG server - the very best thing cause it totally destroy _cheezing_. In my past stream when I returned to TomeNET: https://www.youtube.com/watch?v=MWuOPbHcDd8 half of time I made cheezing with new char.

If it would be 1 char mode - players wouldn't have possibility to get extra stuff & gold for new char from their houses full of treasures :) The game would be ACTUALLY started from lvl 1. Cause right now I feel that game starting at lvl 40 (becomes hard as it has to be). It's like you cheeze 1-40 lvl to finally start _playing_ TomeNET. It feels a bit wrong. IDDC is a way to fight with it, but I like possibility to rest from battles in Bree, to buy a house & do other fun staff which regular TomeNET has.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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PowerWyrm
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Re: [idea] RPG mode - only 1 character

Post by PowerWyrm »

Before starting playing just put this in your head:

"I will not cheeze! I will not cheeze! I will not cheeze! I will not cheeze!..."

This can also work without putting a restriction on the number of characters you can play... :lol: :lol: :lol:
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

With this approach you could just open NetHack and play it like TomeNET, imagining that it's real-time online game.

Or just sit on the ground without PC and imagining that you play TomeNET in your head.

Sorry, but it's not a solution :)

RPG-mode would be wonderful addition to TomeNET
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tokariew
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Re: [idea] RPG mode - only 1 character

Post by tokariew »

RPG server/mode don't destroy cheezing.
You will probably cheeze more, because there is no lvl restriction on items! And 1 char in RPG mode don't destroy cheeze too, party is not disbanded after owner death, if other players are still in party.
So only solution for cheezing is not to bother if other players cheeze and don't cheeze yourself
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

Please note that we are speaking about _NEW_ mode, not about existing flag in server settings. So there is no problemo in "no lvl restriction on items". Just change it in this mode - problem solved

But I don't really see any problems with "no lvl restriction on items". You play 1 character, you don't have spare items in house. You die = you loose everything. Also let's make all items dropped after your death with '0' lvl restriction (so no one could use them). Then no cheezing possible (only if you made second accounts, what is forbidden by game rules).

It's totally possible to prevent 'items' and economy cheezing in RPG-mode. And it would give TomeNET new breath for sure. Currently the most boring thing in TomeNET for me - looking (cheezing) for better items through loads of stuff in my 30 houses. You have to spend a lot of time on it; and it's totally ruining very important gaming experience in the game (1-40 lvls) - just watch my past streams. This mode would solve this issue.

"So only solution for cheezing is not to bother if other players cheeze and don't cheeze yourself". As I already wrote there, it isn't a solution ... Something like in real life to imagine that you have to be hungry, but eating imaginable food while you have full food refrigerator nearby. The same situation there - its is pointless thing in online game, where everyone got (and like to have) competition. Some people cheeze (why not to call it cheating actually?), some not.. And both are in ladder and highscores. It's not right. If you want to create rules for yourself, why then to play TomeNET, you could just play Angband without cheezing..

We are speaking about proper game design which has to be protected VS unfair mechanics. It's good thing to make.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

Currently when a regular player (who played 1+ year and have several characters) starts new character, would pass this game events cause of items cheezing:
1) no need to find/check regular items, no need to sell ego items for gold - cause you get a lot of gold; the only thing you are looking for is arts
2) 1-30 lvls are EZPZ; and at lvl 30 you have all (chaos, neth & etc) resistances, so the way to 40 is also not too hard.
3) at 38 lvl you could stop bothering about stat potions (and fountains) cause you get them from your house

It doesn't mean that TomeNET is easy - it's always possible to die of course :) But currently the real game starts at ~ 35's, when you starting to meet very dangerous places - it's for returning player (I didn't play for a while); for regular player real game start at ~40-45.

With RPG-mode you would have fun getting from the scratch, you would play like you are newbie again. Go and buy lantern, arrows... Trying to save gold for enchance scrolls.. It has to be beautiful. Hope to feel it one day...
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
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Re: [idea] RPG mode - only 1 character

Post by tangar »

This is still very interesting idea and at the same time it's not too hard to implement it:

1) add 1 more character slot exclusive for RPG-mode
2) RPG-mode character is the same 'no Ghost' (1 life)
3) restrict trade/party with NE and EL characters

That's it. Actually it's the same ruleset at current NE mode, the only difference is: you die -> you have to start over.

Why it is fun?

1) no hoarding stuff in houses and true-arts at characters
2) no need to spend hours for trying to find best equipment among your full storage houses full of items :D You play with what you got -> you risk -> it's fun
3) no way to cheeze with enhancing equipment and using speed pots right from lvl 3..
4) healthy economy - no *afk* stealing, you have to collect gold and items to sell them and buy pots/scrolls. YOU PLAY IN A GAME AS IT WAS INTENDED TO BE DESIGNED IN OLD DAYS (roguelikish Moria-style). It doesn't mean that current design is bad. It's just different. And it fun to be able to play old way again sometimes.
5) It would bring true-tomenetish gameplay at early-mid game and it would make late game very challenging (currently people who plays 1+ year has quite 'perfect' equipment for 1-30 lvls and just 'pass' it).
6) To be able to survive with limited resources people would combine their efforts and play in party much more often then in other modes. Right now at NE I just don't need party at all at 1-48 lvls... At 48+ it make sense a bit, but not too much actually. It's cool to be able to play solo, but why not to add mode when party would really make sense?
7) people would buy houses only when they _really_ need them, it's great to have one small house, much more fun then having 30 (trust me, I know what I'm speaking of there :D)

it wouldn't make people to abandon NE and EL modes, but just give more freedom - sometimes you wanna START OVER. From zero. But not in IDDC: of course, IDDC is fun, but it's too 'special' and a bit antisocial, you stuck deep in the dungeon like rat without possibility to go back to daylight and visit favorite places - Bree, Gondolin, Minas Anor.. Favorite dungeons... Buy a house.. With RPG-mode all this would be possible :D

I would certanly continue playing NE and sometime IDDC even if there would be RPG-mode around. It won't make people abandon other modes, it would just give more diversity in gameplay sometimes... Start from scratch is very fun, I'm sure that even some vets would return back to TomeNET to play in such mode.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
Druidor
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Re: [idea] RPG mode - only 1 character

Post by Druidor »

Hello Tangar,

I'm really agree with your idea of RPG mode.
I'm an old RPG server player and IDDC is cool but it's not the same as RPG.

In old time(2007) when we play on the RPG server, the first dive was epic, because complete the 35 levels of BD with only 10 phase and 10 cure critical with no identify scroll is a real adventure( It take me 3 month to go out for the first time ). Also great player can die ofen. You have to make more use of your brain.

But now that OC is near bree, I think no one goes to BD for the first dive.

But go at -1000ft in IDDC mode is far more easy.

And on the RPG server we are really few player, but we play together all time, no elite mentality like in the normal server.
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