Randy Boomy changes

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blackice
Posts: 17
Joined: Mon Nov 29, 2010 8:39 pm

Randy Boomy changes

Post by blackice »

It appears the random artifact adjustments hit the boomerangs hard. Nearly half of the randy boomerangs have lost major resis or stats. So check your boomerangs that you rely on for stats to ensure you are not diving w/out a needed resistance. :|
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PowerWyrm
Posts: 241
Joined: Sat Jan 09, 2010 4:28 pm

Re: Randy Boomy changes

Post by PowerWyrm »

That's the problem when you use routines to generate random properties and you modify an element of the routine. Wouldn't a seeded RNG fix the problem (in the same way as the wilderness generator)?
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