TomeNET skill builder v2.0

Discussion about topics that don't fit elsewhere.
Lightman
Posts: 165
Joined: Thu Jun 07, 2012 7:55 pm

Re: TomeNET skill builder v2.0

Post by Lightman » Tue Aug 30, 2016 7:40 pm

Identify spell needs to be replaced with Identify I, Identify II and Identify III at some point.

User avatar
the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman » Sat Sep 17, 2016 2:40 pm

tokariew wrote:could you possible add in some feature option for maia before 20 lvl? it would be helpfull to plan skills before hitting 20 :)
Hey Tokariew, I thought about that a long time ago, but decided that it's not that worthwhile, especially with the level cap of 20 and the refund/rescale of skill points after that.
Lightman wrote:Identify spell needs to be replaced with Identify I, Identify II and Identify III at some point.
Yeah there's been a major spell rework, including additions of new ones. Which brings us to....


Skill builder updated! Includes the occult schools.

User avatar
tokariew
Posts: 341
Joined: Thu May 13, 2010 8:20 pm
Location: Poland

Re: TomeNET skill builder v2.0

Post by tokariew » Sat Sep 17, 2016 2:44 pm

training auras or trauma shouldn't increase necro now ;)

User avatar
the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman » Sun Sep 18, 2016 12:08 am

tokariew wrote:training auras or trauma shouldn't increase necro now ;)

Dankeschoen

Avenger
Posts: 4
Joined: Tue Nov 15, 2016 4:57 am

Re: TomeNET skill builder v2.0

Post by Avenger » Tue Nov 15, 2016 5:00 am

Skill Builder currently shows Human Rogues train Occult(Shadow) at 0.700, ingame this value is 0.600.

Additionally, there is a general lack of information on the Skill Builder regarding shadow spells and bonuses.

Lightman
Posts: 165
Joined: Thu Jun 07, 2012 7:55 pm

Re: TomeNET skill builder v2.0

Post by Lightman » Sat Nov 19, 2016 5:28 pm

I think the spirit and shadow schools just need the spell data to be added for the website.

User avatar
the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman » Wed Nov 30, 2016 4:19 pm

Avenger wrote:Skill Builder currently shows Human Rogues train Occult(Shadow) at 0.700, ingame this value is 0.600.

Additionally, there is a general lack of information on the Skill Builder regarding shadow spells and bonuses.
Oops, fixed. The tweaked values were mostly for OSPIRIT/SHADOW.
Lightman wrote:I think the spirit and shadow schools just need the spell data to be added for the website.
Yep; wink wink.

User avatar
the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman » Sat Dec 24, 2016 8:22 pm

Updated:

- tables.c refresh (shaman has temporal again is one of the changes)
- added DK as its own class; please pick vampire + DK combo to see actual tree.

User avatar
tokariew
Posts: 341
Joined: Thu May 13, 2010 8:20 pm
Location: Poland

Re: TomeNET skill builder v2.0

Post by tokariew » Sun Dec 25, 2016 12:00 am

for next update it will be nice to add that vampire at higher lvl (36 if i remember) can turn into vampire mist ;)

Lightman
Posts: 165
Joined: Thu Jun 07, 2012 7:55 pm

Re: TomeNET skill builder v2.0

Post by Lightman » Tue Dec 27, 2016 8:35 pm

This is the spell list as I think it should be in the data for the page:

SPELL['AIR.Noxious Cloud I']=[3, 'AIR'];
SPELL['AIR.Noxious Cloud II']=[18, 'AIR'];
SPELL['AIR.Noxious Cloud III']=[33, 'AIR'];
SPELL['AIR.Lightning Bolt I']=[6, 'AIR'];
SPELL['AIR.Lightning Bolt II']=[21, 'AIR'];
SPELL['AIR.Lightning Bolt III']=[40, 'AIR'];
SPELL['AIR.Invisibility']=[30, 'AIR'];
SPELL['AIR.Poison Blood']=[30, 'AIR'];
SPELL['AIR-CONVEYANCE.Wings of Winds']=[16, 'AIR-CONVEYANCE'];
SPELL['AIR-NATURE.Thunderstorm']=[15, 'AIR-NATURE'];
SPELL['ASTRAL.Power Bolt I']=[1, 'ASTRAL'];
SPELL['ASTRAL.Power Bolt II']=[20, 'ASTRAL'];
SPELL['ASTRAL.Power Bolt III']=[40, 'ASTRAL'];
SPELL['ASTRAL.Power Ray I']=[5, 'ASTRAL'];
SPELL['ASTRAL.Power Ray II']=[20, 'ASTRAL'];
SPELL['ASTRAL.Power Ray III']=[40, 'ASTRAL'];
SPELL['ASTRAL.Power Blast I']=[10, 'ASTRAL'];
SPELL['ASTRAL.Power Blast II']=[25, 'ASTRAL'];
SPELL['ASTRAL.Power Blast III']=[45, 'ASTRAL'];
SPELL['ASTRAL.Relocation']=[22, 'ASTRAL'];
SPELL['ASTRAL.Vengeance']=[30, 'ASTRAL'];
SPELL['ASTRAL.Empowerment']=[40, 'ASTRAL'];
SPELL['ASTRAL.The Silent Force']=[45, 'ASTRAL'];
SPELL['ASTRAL.Sphere of Destruction']=[50, 'ASTRAL'];
SPELL['ASTRAL.Gateway']=[40, 'ASTRAL'];
SPELL['CONVEYANCE.Phase Door']=[2, 'CONVEYANCE'];
SPELL['CONVEYANCE.Disarm']=[5, 'CONVEYANCE'];
SPELL['CONVEYANCE.Teleportation']=[10, 'CONVEYANCE'];
SPELL['CONVEYANCE.Teleport Away I']=[23, 'CONVEYANCE'];
SPELL['CONVEYANCE.Teleport Away II']=[43, 'CONVEYANCE'];
SPELL['CONVEYANCE.Recall']=[30, 'CONVEYANCE'];
SPELL['CONVEYANCE.Probability Travel']=[35, 'CONVEYANCE'];
SPELL['DIVINATION.Greater Identify']=[35, 'DIVINATION'];
SPELL['DIVINATION.Identify I']=[8, 'DIVINATION'];
SPELL['DIVINATION.Identify II']=[25, 'DIVINATION'];
SPELL['DIVINATION.Identify III']=[35, 'DIVINATION'];
SPELL['DIVINATION.Vision I']=[18, 'DIVINATION'];
SPELL['DIVINATION.Vision II']=[40, 'DIVINATION'];
SPELL['DIVINATION.Sense Hidden I']=[5, 'DIVINATION'];
SPELL['DIVINATION.Sense Hidden II']=[20, 'DIVINATION'];
SPELL['DIVINATION.Reveal Ways']=[9, 'DIVINATION'];
SPELL['DIVINATION.Detect Monsters']=[3, 'DIVINATION'];
SPELL['DRUID_ARCANE.Natures Call']=[15, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Toxic Moisture I']=[3, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Toxic Moisture II']=[20, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Toxic Moisture III']=[33, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Ancient Lore']=[20, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Garden of the Gods']=[35, 'DRUID_ARCANE'];
SPELL['DRUID_ARCANE.Call of the Forest']=[40, 'DRUID_ARCANE'];
SPELL['DRUID_PHYSICAL.Forests Embrace I']=[18, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Forests Embrace II']=[29, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Forests Embrace III']=[40, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Quickfeet']=[13, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Herbal Tea']=[3, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Extra Growth I']=[15, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Extra Growth II']=[25, 'DRUID_PHYSICAL'];
SPELL['DRUID_PHYSICAL.Focus']=[1, 'DRUID_PHYSICAL'];
SPELL['EARTH.Stone Skin']=[1, 'EARTH'];
SPELL['EARTH.Dig']=[12, 'EARTH'];
SPELL['EARTH.Acid Bolt I']=[12, 'EARTH'];
SPELL['EARTH.Acid Bolt II']=[24, 'EARTH'];
SPELL['EARTH.Acid Bolt III']=[40, 'EARTH'];
SPELL['EARTH.Stone Prison']=[25, 'EARTH'];
SPELL['EARTH.Strike I']=[25, 'EARTH'];
SPELL['EARTH.Strike II']=[37, 'EARTH'];
SPELL['EARTH.Shake']=[35, 'EARTH'];
SPELL['FIRE.Globe of Light I']=[2, 'FIRE'];
SPELL['FIRE.Globe of Light II']=[22, 'FIRE'];
SPELL['FIRE.Fire Bolt I']=[10, 'FIRE'];
SPELL['FIRE.Fire Bolt II']=[25, 'FIRE'];
SPELL['FIRE.Fire Bolt III']=[40, 'FIRE'];
SPELL['FIRE.Fire Ball I']=[23, 'FIRE'];
SPELL['FIRE.Fire Ball II']=[40, 'FIRE'];
SPELL['FIRE.Fireflash I']=[30, 'FIRE'];
SPELL['FIRE.Fireflash II']=[42, 'FIRE'];
SPELL['FIRE.Fiery Shield I']=[16, 'FIRE'];
SPELL['FIRE.Fiery Shield II']=[36, 'FIRE'];
SPELL['FIRE.Firewall I']=[20, 'FIRE'];
SPELL['FIRE.Firewall II']=[40, 'FIRE'];
SPELL['HCURING.Cure Wounds I']=[3, 'HCURING'];
SPELL['HCURING.Cure Wounds II']=[23, 'HCURING'];
SPELL['HCURING.Heal I']=[3, 'HCURING'];
SPELL['HCURING.Heal II']=[23, 'HCURING'];
SPELL['HCURING.Heal III']=[40, 'HCURING'];
SPELL['HCURING.Break Curses I']=[10, 'HCURING'];
SPELL['HCURING.Break Curses II']=[35, 'HCURING'];
SPELL['HCURING.Cleansing Light I']=[18, 'HCURING'];
SPELL['HCURING.Cleansing Light II']=[29, 'HCURING'];
SPELL['HCURING.Cleansing Light III']=[40, 'HCURING'];
SPELL['HCURING.Curing I']=[1, 'HCURING'];
SPELL['HCURING.Curing II']=[11, 'HCURING'];
SPELL['HCURING.Curing III']=[21, 'HCURING'];
SPELL['HCURING.Restoration']=[31, 'HCURING'];
SPELL['HCURING.Mind Focus']=[21, 'HCURING'];
SPELL['HCURING.Faithful Focus']=[21, 'HCURING'];
SPELL['HCURING.Resurrection']=[30, 'HCURING'];
SPELL['HCURING.Soul Curing']=[25, 'HCURING'];
SPELL['HOFFENSE-OSHADOW.Doomed Grounds']=[40, 'HOFFENSE-OSHADOW'];
SPELL['HDEFENSE.Blessing I']=[1, 'HDEFENSE'];
SPELL['HDEFENSE.Blessing II']=[15, 'HDEFENSE'];
SPELL['HDEFENSE.Blessing III']=[30, 'HDEFENSE'];
SPELL['HDEFENSE.Holy Resistance I']=[20, 'HDEFENSE'];
SPELL['HDEFENSE.Holy Resistance II']=[30, 'HDEFENSE'];
SPELL['HDEFENSE.Holy Resistance III']=[40, 'HDEFENSE'];
SPELL['HDEFENSE.Protection from Evil']=[12, 'HDEFENSE'];
SPELL['HDEFENSE.Dispel Magic']=[18, 'HDEFENSE'];
SPELL['HDEFENSE.Glyph of Warding']=[35, 'HDEFENSE'];
SPELL['HDEFENSE.Martyrdom']=[45, 'HDEFENSE'];
SPELL['HOFFENSE.Curse I']=[1, 'HOFFENSE'];
SPELL['HOFFENSE.Curse II']=[16, 'HOFFENSE'];
SPELL['HOFFENSE.Curse III']=[26, 'HOFFENSE'];
SPELL['HOFFENSE.Cause wounds']=[5, 'HOFFENSE'];
SPELL['HOFFENSE.Orb of Draining I']=[20, 'HOFFENSE'];
SPELL['HOFFENSE.Orb of Draining II']=[40, 'HOFFENSE'];
SPELL['HOFFENSE.Exorcism I']=[20, 'HOFFENSE'];
SPELL['HOFFENSE.Exorcism II']=[40, 'HOFFENSE'];
SPELL['HOFFENSE.Redemption I']=[10, 'HOFFENSE'];
SPELL['HOFFENSE.Redemption II']=[25, 'HOFFENSE'];
SPELL['HOFFENSE.Redemption III']=[40, 'HOFFENSE'];
SPELL['HOFFENSE.Earthquake']=[42, 'HOFFENSE'];
SPELL['HOFFENSE-HCURING.Holy Word']=[45, 'HOFFENSE-HCURING'];
SPELL['HOFFENSE-HSUPPORT.Holy Light I']=[2, 'HOFFENSE-HSUPPORT'];
SPELL['HOFFENSE-HSUPPORT.Holy Light II']=[20, 'HOFFENSE-HSUPPORT'];
SPELL['HSUPPORT.Remove Fear']=[1, 'HSUPPORT'];
SPELL['HSUPPORT.Sanctuary I']=[3, 'HSUPPORT'];
SPELL['HSUPPORT.Sanctuary II']=[23, 'HSUPPORT'];
SPELL['HSUPPORT.Satisfy Hunger']=[10, 'HSUPPORT'];
SPELL['HSUPPORT.Sense Surroundings I']=[20, 'HSUPPORT'];
SPELL['HSUPPORT.Sense Surroundings II']=[40, 'HSUPPORT'];
SPELL['HSUPPORT.Detect Evil']=[3, 'HSUPPORT'];
SPELL['HSUPPORT.Sense Monsters']=[33, 'HSUPPORT'];
SPELL['HSUPPORT.Zeal I']=[27, 'HSUPPORT'];
SPELL['HSUPPORT.Zeal II']=[37, 'HSUPPORT'];
SPELL['HSUPPORT.Zeal III']=[47, 'HSUPPORT'];
SPELL['MANA.Manathrust I']=[1, 'MANA'];
SPELL['MANA.Manathrust II']=[20, 'MANA'];
SPELL['MANA.Manathrust III']=[40, 'MANA'];
SPELL['MANA.Remove Curses I']=[20, 'MANA'];
SPELL['MANA.Remove Curses II']=[40, 'MANA'];
SPELL['MANA.Recharge I']=[5, 'MANA'];
SPELL['MANA.Recharge II']=[25, 'MANA'];
SPELL['MANA.Recharge III']=[40, 'MANA'];
SPELL['MANA.Project Spells']=[10, 'MANA'];
SPELL['MANA.Disperse Magic']=[15, 'MANA'];
SPELL['MANA.Disruption Shield']=[45, 'MANA'];
SPELL['META.Recharge I']=[5, 'META'];
SPELL['META.Recharge II']=[25, 'META'];
SPELL['META.Recharge III']=[40, 'META'];
SPELL['META.Project Spells']=[10, 'META'];
SPELL['META.Disperse Magic']=[15, 'META'];
SPELL['META.Remove Curses I']=[15, 'META'];
SPELL['META.Remove Curses II']=[40, 'META'];
SPELL['MIND.Charm']=[1, 'MIND'];
SPELL['MIND.Confusion I']=[5, 'MIND'];
SPELL['MIND.Confusion II']=[20, 'MIND'];
SPELL['MIND.Stun I']=[15, 'MIND'];
SPELL['MIND.Stun II']=[40, 'MIND'];
SPELL['MIND.Sense Minds']=[30, 'MIND'];
SPELL['MIND-CONVEYANCE.Telekinesis I']=[35, 'MIND-CONVEYANCE'];
SPELL['MIND-CONVEYANCE.Telekinesis I']=[35, 'MIND-CONVEYANCE'];
SPELL['MINTRUSION.Scare I']=[1, 'MINTRUSION'];
SPELL['MINTRUSION.Scare II']=[15, 'MINTRUSION'];
SPELL['MINTRUSION.Confuse I']=[3, 'MINTRUSION'];
SPELL['MINTRUSION.Confuse II']=[18, 'MINTRUSION'];
SPELL['MINTRUSION.Hypnosis I']=[5, 'MINTRUSION'];
SPELL['MINTRUSION.Hypnosis II']=[20, 'MINTRUSION'];
SPELL['MINTRUSION.Drain Strength I']=[7, 'MINTRUSION'];
SPELL['MINTRUSION.Drain Strength II']=[22, 'MINTRUSION'];
SPELL['MINTRUSION.Psionic Blast I']=[1, 'MINTRUSION'];
SPELL['MINTRUSION.Psionic Blast II']=[20, 'MINTRUSION'];
SPELL['MINTRUSION.Psionic Blast III']=[40, 'MINTRUSION'];
SPELL['MINTRUSION.Psi Storm I']=[18, 'MINTRUSION'];
SPELL['MINTRUSION.Psi Storm II']=[38, 'MINTRUSION'];
SPELL['MINTRUSION.Psychic Suppression']=[10, 'MINTRUSION'];
SPELL['MINTRUSION.Remote Vision']=[20, 'MINTRUSION'];
SPELL['MINTRUSION.Charm']=[1, 'MINTRUSION'];
SPELL['MINTRUSION.Charm']=[33, 'MINTRUSION'];
SPELL['MINTRUSION.Stop Charm']=[33, 'MINTRUSION'];
SPELL['NATURE.Healing I']=[1, 'NATURE'];
SPELL['NATURE.Healing II']=[20, 'NATURE'];
SPELL['NATURE.Healing III']=[40, 'NATURE'];
SPELL['NATURE.Recovery I']=[15, 'NATURE'];
SPELL['NATURE.Recovery II']=[35, 'NATURE'];
SPELL['NATURE.Regeneration']=[20, 'NATURE'];
SPELL['NATURE.Vermin Control']=[10, 'NATURE'];
SPELL['NATURE.Elemental Shield I']=[15, 'NATURE'];
SPELL['NATURE.Elemental Shield II']=[20, 'NATURE'];
SPELL['NATURE.Summon Animal']=[25, 'NATURE'];
SPELL['NATURE-TEMPORAL.Grow Trees']=[30, 'NATURE-TEMPORAL'];
SPELL['OSHADOW.Cause Fear I']=[1, 'OSHADOW'];
SPELL['OSHADOW.Cause Fear II']=[18, 'OSHADOW'];
SPELL['OSHADOW.Blindness']=[3, 'OSHADOW'];
SPELL['OSHADOW.Darkness']=[20, 'OSHADOW'];
SPELL['OSHADOW.Detect Invisible']=[3, 'OSHADOW'];
SPELL['OSHADOW.Poisonous Fog I']=[8, 'OSHADOW'];
SPELL['OSHADOW.Poisonous Fog II']=[20, 'OSHADOW'];
SPELL['OSHADOW.Poisonous Fog III']=[33, 'OSHADOW'];
SPELL['OSHADOW.Veil of Night I']=[5, 'OSHADOW'];
SPELL['OSHADOW.Veil of Night II']=[2022, 'OSHADOW'];
SPELL['OSHADOW.Shadow Bolt I']=[10, 'OSHADOW'];
SPELL['OSHADOW.Shadow Bolt II']=[25, 'OSHADOW'];
SPELL['OSHADOW.Shadow Bolt III']=[40, 'OSHADOW'];
SPELL['OSHADOW.Aspect of Peril']=[14, 'OSHADOW'];
SPELL['OSHADOW.Shadow Shroud']=[30, 'OSHADOW'];
SPELL['OSHADOW.Darkness Storm']=[42, 'OSHADOW'];
SPELL['OSHADOW-CONVEYANCE.Shadow Gate']=[26, 'OSHADOW-CONVEYANCE'];
SPELL['OSHADOW-HOFFENSE.Chaos Bolt']=[30, 'OSHADOW-HOFFENSE'];
SPELL['OSHADOW-NECROMANCY.Nether Bolt']=[30, 'OSHADOW-NECROMANCY'];
SPELL['OSHADOW-NECROMANCY.Drain Life I']=[20, 'OSHADOW-NECROMANCY'];
SPELL['OSHADOW-NECROMANCY.Drain Life']=[40, 'OSHADOW-NECROMANCY'];
SPELL['OSHADOW-NECROMANCY.Drain Life']=[37, 'OSHADOW-NECROMANCY'];
SPELL['OSPIRIT.Cause Wounds I']=[1, 'OSPIRIT'];
SPELL['OSPIRIT.Cause Wounds II']=[20, 'OSPIRIT'];
SPELL['OSPIRIT.Cause Wounds III']=[40, 'OSPIRIT'];
SPELL['OSPIRIT.Tame Fear']=[1, 'OSPIRIT'];
SPELL['OSPIRIT.Starlight I']=[2, 'OSPIRIT'];
SPELL['OSPIRIT.Starlight II']=[22, 'OSPIRIT'];
SPELL['OSPIRIT.Ethereal Eye']=[20, 'OSPIRIT'];
SPELL['OSPIRIT.Spear of Light I']=[10, 'OSPIRIT'];
SPELL['OSPIRIT.Spear of Light II']=[25, 'OSPIRIT'];
SPELL['OSPIRIT.Spear of Light III']=[40, 'OSPIRIT'];
SPELL['OSPIRIT.Lightning I']=[10, 'OSPIRIT'];
SPELL['OSPIRIT.Lightning II']=[25, 'OSPIRIT'];
SPELL['OSPIRIT.Lightning III']=[40, 'OSPIRIT'];
SPELL['OSPIRIT.Lift Curses I']=[15, 'OSPIRIT'];
SPELL['OSPIRIT.Lift Curses II']=[35, 'OSPIRIT'];
SPELL['OSPIRIT.Trance']=[5, 'OSPIRIT'];
SPELL['OSPIRIT.Possess']=[23, 'OSPIRIT'];
SPELL['OSPIRIT.Possess']=[23, 'OSPIRIT'];
SPELL['OSPIRIT.Stop Possess']=[23, 'OSPIRIT'];
SPELL['OSPIRIT.Guardian Spirit I']=[25, 'OSPIRIT'];
SPELL['OSPIRIT.Guardian Spirit II']=[45, 'OSPIRIT'];
SPELL['PPOWER.Psychic Hammer']=[1, 'PPOWER'];
SPELL['PPOWER.Autokinesis I']=[5, 'PPOWER'];
SPELL['PPOWER.Autokinesis II']=[16, 'PPOWER'];
SPELL['PPOWER.Autokinesis III']=[24, 'PPOWER'];
SPELL['PPOWER.Psychic Warp']=[30, 'PPOWER'];
SPELL['PPOWER.Psychokinesis']=[3, 'PPOWER'];
SPELL['PPOWER.Psi Storm']=[18, 'PPOWER'];
SPELL['PPOWER.Feedback']=[18, 'PPOWER'];
SPELL['PPOWER.Pyrokinesis I']=[20, 'PPOWER'];
SPELL['PPOWER.Pyrokinesis II']=[37, 'PPOWER'];
SPELL['PPOWER.Cryokinesis I']=[24, 'PPOWER'];
SPELL['PPOWER.Cryokinesis II']=[39, 'PPOWER'];
SPELL['PPOWER.Kinetic Shield']=[40, 'PPOWER'];
SPELL['TCONTACT.Cause Agression']=[5, 'TCONTACT'];
SPELL['TCONTACT.Divert Attention']=[10, 'TCONTACT'];
SPELL['TCONTACT.Self-Reflection']=[15, 'TCONTACT'];
SPELL['TCONTACT.Willpower']=[3, 'TCONTACT'];
SPELL['TCONTACT.Accelerate Nerves']=[20, 'TCONTACT'];
SPELL['TCONTACT.Clear Mind']=[3, 'TCONTACT'];
SPELL['TCONTACT.Stabilie Thoughts']=[25, 'TCONTACT'];
SPELL['TCONTACT.Telepathy']=[1, 'TCONTACT'];
SPELL['TCONTACT-MINTRUSION.Recognition']=[20, 'TCONTACT-MINTRUSION'];
SPELL['TCONTACT-PPOWER.Telekinesis II']=[35, 'TCONTACT-PPOWER'];
SPELL['TCONTACT-PPOWER.Telekinesis II']=[35, 'TCONTACT-PPOWER'];
SPELL['TCONTACT-PPOWER-MINTRUSION.Mental Fusion']=[40, 'TCONTACT-PPOWER-MINTRUSION'];
SPELL['TEMPORAL.Magelock I']=[1, 'TEMPORAL'];
SPELL['TEMPORAL.Magelock II']=[41, 'TEMPORAL'];
SPELL['TEMPORAL.Slow Monster I']=[10, 'TEMPORAL'];
SPELL['TEMPORAL.Slow Monster II']=[30, 'TEMPORAL'];
SPELL['TEMPORAL.Essence of Speed']=[15, 'TEMPORAL'];
SPELL['TEMPORAL-CONVEYANCE.Mass Stasis']=[45, 'TEMPORAL-CONVEYANCE'];
SPELL['UDUN.Drain']=[1, 'UDUN'];
SPELL['UDUN.Genocide']=[25, 'UDUN'];
SPELL['UDUN.Obliteration']=[40, 'UDUN'];
SPELL['UDUN.Wraithform']=[35, 'UDUN'];
SPELL['UDUN.Flame of Udun']=[35, 'UDUN'];
SPELL['UDUN.Disenchantment Ray']=[40, 'UDUN'];
SPELL['UDUN.Hellfire I']=[20, 'UDUN'];
SPELL['UDUN.Hellfire II']=[40, 'UDUN'];
SPELL['UDUN.Stop Wraithform']=[20, 'UDUN'];
SPELL['WATER.Frost Bolt I']=[8, 'WATER'];
SPELL['WATER.Frost Bolt II']=[22, 'WATER'];
SPELL['WATER.Frost Bolt III']=[40, 'WATER'];
SPELL['WATER.Water Bolt I']=[14, 'WATER'];
SPELL['WATER.Water Bolt II']=[24, 'WATER'];
SPELL['WATER.Water Bolt III']=[40, 'WATER'];
SPELL['WATER.Tidal Wave I']=[16, 'WATER'];
SPELL['WATER.Tidal Wave II']=[36, 'WATER'];
SPELL['WATER.Frost Barrier I']=[22, 'WATER'];
SPELL['WATER.Frost Barrier II']=[37, 'WATER'];
SPELL['WATER.Ents Potion']=[6, 'WATER'];
SPELL['WATER.Vapor I']=[2, 'WATER'];
SPELL['WATER.Vapor II']=[20, 'WATER'];
SPELL['WATER.Vapor III']=[40, 'WATER'];
SPELL['WATER.Frost Ball I']=[22, 'WATER'];
SPELL['WATER.Frost Ball II']=[40, 'WATER'];
Last edited by Lightman on Wed Dec 28, 2016 5:23 pm, edited 1 time in total.

Post Reply