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TomeNET skill builder v2.0

Posted: Fri Jun 17, 2011 9:08 pm
by the_sandman
Hi there; as some of you may have known, I did an extremely simple calculator for you to quickly chart out your characters' skills distribution. Well, today I went ahead and actually replaced that with another that mimics the in game skill screen interface.

Without further ado, the link is available here: http://tomenet.eu/skill_builder.php

Re: TomeNET skill builder v2.0

Posted: Fri Jun 17, 2011 9:22 pm
by tokariew
First what i see, is that the runemaster can't choose runecraft skills, they are lock, but adventure can

Re: TomeNET skill builder v2.0

Posted: Fri Jun 17, 2011 9:27 pm
by the_sandman
tokariew wrote:First what i see, is that the runemaster can't choose runecraft skills, they are lock, but adventure can
Sorry; I accidentally replaced RUNEMASTER's tree with MC's. Fixed.

Re: TomeNET skill builder v2.0

Posted: Sat Jun 18, 2011 3:06 am
by the_sandman
Massively updated. I think I'm done for the night with the changes :>

Re: TomeNET skill builder v2.0

Posted: Sat Jun 18, 2011 5:50 pm
by PowerWyrm
Very nice. Two little glitches I've found:
- the Water school is missing
- missing x1.7 bonus to Divination for enlightened Maiar

Re: TomeNET skill builder v2.0

Posted: Sat Jun 18, 2011 11:43 pm
by the_sandman
PowerWyrm wrote:Very nice. Two little glitches I've found:
- the Water school is missing
- missing x1.7 bonus to Divination for enlightened Maiar
Thanks! Fixed on both accounts.

Re: TomeNET skill builder v2.0

Posted: Sun Jun 19, 2011 2:38 am
by Jarjar0x2a
awesome, thanks for making this
i notice rogues are missing divination

Re: TomeNET skill builder v2.0

Posted: Sun Jun 19, 2011 3:12 am
by the_sandman
Jarjar0x2a wrote:awesome, thanks for making this
i notice rogues are missing divination
Thanks, fixed.

Re: TomeNET skill builder v2.0

Posted: Thu Jun 30, 2011 6:41 am
by Sav
Swimming / climbing should max out at 1.000, not at 50.000

Also...

A level 25 human warrior (for example) that held off skilling till level 25, could reach 50.000 combat by first boosting combat, then weaponmastery, then a weapon of choice. The skill builder says lvl 48 is requred, as SKILL_COMBAT is 50.000, even tho Max(<spent_skillpoints> * <skill_value_per_point>) -2 = 25.

Also...

Spending 1 skill point only makes the skill builder say "You have used 1 skill points".

Re: TomeNET skill builder v2.0

Posted: Thu Jun 30, 2011 1:53 pm
by the_sandman
Sav wrote:Swimming / climbing should max out at 1.000, not at 50.000

Also...

A level 25 human warrior (for example) that held off skilling till level 25, could reach 50.000 combat by first boosting combat, then weaponmastery, then a weapon of choice. The skill builder says lvl 48 is requred, as SKILL_COMBAT is 50.000, even tho Max(<spent_skillpoints> * <skill_value_per_point>) -2 = 25.

Also...

Spending 1 skill point only makes the skill builder say "You have used 1 skill points".
Fixed

Fixed

Fixed; also fixed "You have X skill points left."