TomeNET skill builder v2.0
Re: TomeNET skill builder v2.0
I believe Kobolds are still missing from skill builder. Otherwise looks fine
Re: TomeNET skill builder v2.0
Some of the numbers don't match the game. The 1.100 etc. multipliers are off for some class/race combos.
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01/01/01
01/01/01
Re: TomeNET skill builder v2.0
I'm sure you are busy with other stuff, Adam, but any plans on updating this? It's so handy.
Re: TomeNET skill builder v2.0
Other things that would be cool would be the list of spells you would get and what your (naked) self knowlege would look like.
Spells would be easiest I guess.
Spells would be easiest I guess.
- the_sandman
- Developer
- Posts: 150
- Joined: Sun Dec 13, 2009 6:52 pm
Re: TomeNET skill builder v2.0
Yeah, sorry, finally updated. I wrote a quick tables.c parser too so I wouldn't need to go through it manually (anymore).
Hmmm, naked self knowledge is already (half-)done-- look at the right side. I will not be adding available spells.
Hmmm, naked self knowledge is already (half-)done-- look at the right side. I will not be adding available spells.
Re: TomeNET skill builder v2.0
Druid schools are not displayed correctly - there is only one school in the skill-tree and it's rated 1 point per skill only.
- the_sandman
- Developer
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- Joined: Sun Dec 13, 2009 6:52 pm
Re: TomeNET skill builder v2.0
Thanks. Fixed formatting in the source.random wrote:Druid schools are not displayed correctly - there is only one school in the skill-tree and it's rated 1 point per skill only.
Re: TomeNET skill builder v2.0
The resolution inside of my browser window is narrow which causes the summary div to overlap the update div. If the top property from the summary class is changed to 265px instead of 235px, this is no longer a problem. It would be nice if this could be scooted down a bit, because it overlaps the section that states 'You have n skill points left.'
FIXED - adam's edit
FIXED - adam's edit
Re: TomeNET skill builder v2.0
There are a few bonuses that I'd like to see with skills, such as:
Sneakiness/Martial Arts speed increase
and if possible +hit/+dam modifier increases based on weapon masteries and such
Sneakiness/Martial Arts speed increase
and if possible +hit/+dam modifier increases based on weapon masteries and such
- the_sandman
- Developer
- Posts: 150
- Joined: Sun Dec 13, 2009 6:52 pm
Re: TomeNET skill builder v2.0
I won't add that to keep it consistent with the code. Nearly all of the notified changes (green text warnings when you gain certain skills in game) should be in the list. This way it should also encourage players to do some guide- (if not code-) diving.