Server status

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C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Sat Jul 07, 2012 12:39 pm

Server is currently down in the process of updating to 4.4.9. This will take a while since the worldmap will be generated from scratch and we want it to turn out sort of decent.
Meanwhile join irc.worldirc.org, channel #tomenet or something ;)

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Sat Jul 07, 2012 2:32 pm

Server is up again and running 4.4.9. All updating has been finished and normal operation resumed.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Thu Sep 19, 2013 1:26 pm

There is a power outage affecting the network of the TomeNET servers, it should get fixed this afternoon (ie within a couple hours).

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Fri Sep 27, 2013 5:20 pm

Added a graph of ping response times to arbitrarily chosen sites around the world (usually a news site or an ISP) to "Servers" section.
These aren't really reliable or accurate at all, so take them with a grain of salt. They're more for fun or if you suspect the sea cables have been cut off when your connection suffers a timeout. :-p

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Sun Nov 24, 2013 11:02 am

Down for maintenance. See http://www.tomenet.eu/phpBB3/viewtopic.php?f=4&t=628 .

Server is back up on new host 37.187.75.24 .

Was down again fixing unforeseen consequences from anomalous materials.
It's up again and fine now.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Sun Mar 16, 2014 8:14 am

Server was down for last night (starting at 3.15am GMT+1) for about 5 hours just now due to highly experimental code that went bonkers. It's just been fixed and the server is now up again.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Wed Mar 26, 2014 5:58 pm

Server crashed today at 16:30 UTC. There was a possibility of data corruption, so a rollback was issued to 14.50 UTC.
The bug causing the crash has been fixed and server is back online.

C. Blue
Developer
Posts: 329
Joined: Sun Dec 13, 2009 6:28 pm

Re: Server status

Post by C. Blue » Thu Mar 27, 2014 8:31 am

We had to issue another server rollback to -20.5 hours ago at 7.30 UTC to 11.00 UTC a day ago. Sorry for the inconvenience. This restores the empty houses around Bree, which were caused by a different bug than the one requiring the previous rollback. This bug has now been fixed too.

To elaborate: A bug caused too many items to be created, to which another piece of ancient code reacted by just deleting items sector-wise without any checks, which randomly hit the housing sector. Both the bug creating too many items and the item-cleanup-code have been corrected.

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the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: Server status

Post by the_sandman » Sat Apr 05, 2014 10:13 pm

Hi all, sorry for the 2h downtime. We fixed the problem with one of the house sectors. There was no rollback at all.

C. Blue
Developer
Posts: 329
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Re: Server status

Post by C. Blue » Mon Aug 18, 2014 11:50 am

This is a bit late, but here goes anyway:
In the night from saturday-sunday there were several hours of downtime while everyone from the dev team was actually away, so we noticed it pretty late. The problem was identified and corrected so it won't occur again (had to do with vampire bats flying over very specific terrain).

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