Search found 30 matches

by Argle
Mon Feb 27, 2012 11:19 pm
Forum: Gameplay
Topic: Runemaster Tiles inscribed @Qaa
Replies: 5
Views: 19469

Re: Runemaster Tiles inscribed @Qaa

Try @O not @Q, assuming that wasn't a typo. Alternate suggestion:

@O is the same as @Oaa in that it triggers a minimized burst of X.
by Argle
Mon Feb 27, 2012 6:46 pm
Forum: Bugs
Topic: How to enable Graphics?
Replies: 9
Views: 27078

Re: How to enable Graphics?

In principle, I think a similar level of information could be expressed via graphical tiles. Iconic imagery could be developed in place of the various o's and D's, and each tile could have regions where the 'base color' could be expressed clearly, and procedurally, and without compromising the visua...
by Argle
Fri Feb 24, 2012 6:32 pm
Forum: General Discussion
Topic: A TomeNET Youtube series
Replies: 40
Views: 88715

Re: A TomeNET Youtube series

Are you connecting to your server via localhost/internal IP or are you connecting via Hamachi as well?

Either way, if you have access to your router, you should be able to eliminate hamachi as a variable if you forward the necessary ports from the router.
by Argle
Fri Feb 24, 2012 1:55 am
Forum: Ideas
Topic: Inscriptions
Replies: 7
Views: 18156

Re: Inscriptions

If it's a keeper you can inscribe it "!k"

(Also note, some 'average' items are worth 10k or more. )
by Argle
Thu Feb 23, 2012 2:09 am
Forum: Strategies
Topic: To Health, or not to Health
Replies: 4
Views: 13609

Re: To Health, or not to Health

I like the low density feel of Cirith Ungol, but I think I'll save PotD until I can actually get a character into their 30s without mounting a salvage op for their gear shortly thereafter :)

Good tips to consider for hunting those sweet, sweet stat pots though!
by Argle
Tue Feb 21, 2012 7:14 pm
Forum: Ideas
Topic: Inscriptions
Replies: 7
Views: 18156

Re: Inscriptions

One reason to never enable scriptable play: Steal bots camping the 7
by Argle
Wed Feb 15, 2012 4:46 am
Forum: Gameplay
Topic: Magic Device
Replies: 3
Views: 12752

Re: Magic Device

Weird, looks like Lordly cloaks of resistance are the only item that applies MD to recharge. Also noticed that not only does max MD halve the recharge period, it also contributes to (along with racial and class boni to magic device usage) the recharge rate . I didn't expect that, but it explains why...
by Argle
Tue Feb 14, 2012 10:38 pm
Forum: Gameplay
Topic: Magic Device
Replies: 3
Views: 12752

Re: Magic Device

Interesting. MD definitely seemed to have an effect on wand damage in tests, perhaps they're just capped a lot lower than rods? Was talking about this at lunch with a fellow TNer who was checking out their source code, it sounds like recharge rate and damage are a linear function of skill where 50 s...
by Argle
Tue Feb 14, 2012 3:26 pm
Forum: Strategies
Topic: To Health, or not to Health
Replies: 4
Views: 13609

Re: To Health, or not to Health

Interesting, thanks. I had been thinking sneakiness was the luxury skill since you wind up getting +speed items later on. It makes sense though. +1 more speed might help you avoid that lethal blow to begin with, you just have to be aware of the situation and make use of it. Messing around on 3000 An...
by Argle
Mon Feb 13, 2012 4:07 pm
Forum: Strategies
Topic: To Health, or not to Health
Replies: 4
Views: 13609

To Health, or not to Health

HP, the last line of defense. When you can't Dodge it, intercept it, or hide from it, the only thing left to do is suck it up and hope you don't die. Frequently, my co-Murdertronner and I find ourselves staring at big Zeros after mashing our panic buttons and saying "Holy expletive, Batman. Goo...