Search found 150 matches

by the_sandman
Thu Dec 18, 2014 3:32 am
Forum: General Discussion
Topic: Message/combat parser
Replies: 0
Views: 7129

Message/combat parser

Hi all, made a quick tool to add up numbers. Simple parser that chronologically tallies incoming and outgoing damage.

There's a prettier more corect formatter here too by DJ_Wolf: http://shell.nullcore.fi/~djwolf/tomenet/

http://www.tomenet.eu/message_parser.php
by the_sandman
Tue Aug 05, 2014 5:35 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 395444

Re: TomeNET skill builder v2.0

For those that are also interested in adding more to this, I uploaded the script I use to generate the javascript to github; you can see it at https://github.com/airawan/misc/blob/master/tableparser.pl There're also some other tiny scripts I've written some years ago to do naughty things with the to...
by the_sandman
Mon Aug 04, 2014 5:00 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 395444

Re: TomeNET skill builder v2.0

Lightman added some mimicry forms to the builder (thanks!). That summary box will need another summary box of its own soon.
by the_sandman
Mon Aug 04, 2014 4:59 pm
Forum: General Discussion
Topic: knockout magic
Replies: 3
Views: 12436

Re: knockout magic

Ah, that's Stormbringer; he knocks people out very easily. Ranged weapon is near-mandatory.
by the_sandman
Wed Jul 23, 2014 9:45 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 395444

Re: TomeNET skill builder v2.0

tokariew wrote:there is a typo in runemaster description,
they can't train martial arts
Fixed, thanks.

Available spells (sans rune spells) are now also listed along with their trained level; thanks again Lightman for the patch.
by the_sandman
Wed Jul 02, 2014 6:32 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 395444

Re: TomeNET skill builder v2.0

Added race and class description. Thanks Lightman for the update :D
by the_sandman
Mon May 26, 2014 9:42 pm
Forum: General Discussion
Topic: Pandas and koalas don't always play TomeNET!
Replies: 1
Views: 8347

Re: Pandas and koalas don't always play TomeNET!

I held a koala when I was a kid. It was a heavy little bugger and very very... meaty. I felt its claws on my shoulder through the jacket I was wearing.
by the_sandman
Sat Apr 05, 2014 10:13 pm
Forum: Announcements
Topic: Server status
Replies: 38
Views: 157653

Re: Server status

Hi all, sorry for the 2h downtime. We fixed the problem with one of the house sectors. There was no rollback at all.
by the_sandman
Tue Mar 11, 2014 9:19 pm
Forum: General Discussion
Topic: TomeNET skill builder v2.0
Replies: 96
Views: 395444

Re: TomeNET skill builder v2.0

have problem with lvl requirement: http://i.imgur.com/PrxUVMa.png Technically speaking, you can have 50.0 in dodging at lvl 38 if you max dodging first before putting any points in MA. I'm not sure how to catch this case because it displays the most optimal level requirement possible in that header...
by the_sandman
Thu Mar 06, 2014 7:10 pm
Forum: Gameplay
Topic: How to make an Admin char?
Replies: 7
Views: 22536

Re: How to make an Admin char?

jagex lawyer wrote:Ok cool. My second question is how one might use their admin to validate other characters created after the admin. I have tried to use /validate (char name), but all it says is that the character is not found!?

/validate works on account names. You can use accedit too for this.