Search found 32 matches

by Kurzel
Fri Oct 19, 2012 9:33 pm
Forum: General Discussion
Topic: Backstory! *spoilers* /o/
Replies: 6
Views: 19443

Re: Backstory! *spoilers* /o/

My complements to your high level of accuracy in this epic fan-art portrayal, Moltor. 5 stars!

Edit: As a reward for your awesome, and again, *highly* accurate, fan-arts, have one of the maps I found / scanned.
by Kurzel
Tue Oct 16, 2012 3:58 pm
Forum: General Discussion
Topic: Backstory! *spoilers* /o/
Replies: 6
Views: 19443

Backstory! *spoilers* /o/

So here's a campaign transcription I found. Seems my username was a corruption of 'Kerzel'. Might make for a good read since you are very probably never going to play this campaign! *spoilers* The players began in the mining town of Duvik's Pass. They won a tavern in a game of dice with a nobleman a...
by Kurzel
Sun Sep 23, 2012 5:16 pm
Forum: Your creations
Topic: Alternate audio packs
Replies: 9
Views: 36031

Re: Alternate audio packs

Update: Added night tracks for cities, and more robust random music for iddc (swapped with normal ironman).
by Kurzel
Thu Jul 19, 2012 3:34 am
Forum: General Discussion
Topic: [MSPaint] Moltor Eating Trains
Replies: 0
Views: 6871

[MSPaint] Moltor Eating Trains

Image

For breakfast. Actually, they look sort of like boats.
by Kurzel
Fri May 04, 2012 1:38 pm
Forum: General Discussion
Topic: generate world
Replies: 3
Views: 11780

Re: generate world

You colour my humour black, ser. =D
by Kurzel
Thu Apr 12, 2012 7:03 pm
Forum: Bugs
Topic: Immunity/Resis bug
Replies: 2
Views: 11120

Re: Immunity/Resis bug

Why not try SCIENCE in the AMC? Or was it due to wraithing out of a wall?
by Kurzel
Mon Apr 09, 2012 7:35 pm
Forum: Ideas
Topic: Random Uniques
Replies: 2
Views: 9752

Re: Random Uniques

I could easily imagine random uniques being generated in a similar fashion to random artifacts. From 8.4 in the guide: More details about how randart creation works internally: First, a 'target power' is chosen randomly, usually in the range from 40..120. Then, TomeNET tries several times to generat...
by Kurzel
Mon Mar 12, 2012 9:57 pm
Forum: Strategies
Topic: I'm heading to Nether Realm ...
Replies: 2
Views: 11664

Re: I'm heading to Nether Realm ...

What do you Know? Great fun in parties, even greater fun solo, if you have the gear. What to watch out for? Possibility for burst damage builds over time (through spawns, summons, bad stealth, loss of cover). What can i expect? Open vaults, arena type levels, high breath damage, high resilience in m...
by Kurzel
Mon Mar 12, 2012 9:33 pm
Forum: Ideas
Topic: Auto Purchase of base items when entering shops
Replies: 5
Views: 16754

Re: Auto Purchase of base items when entering shops

Inscription could be @P<max buy price><target stock number> to automatically attempt to purchase items in a store you enter that are less than or equal to the <max buy price> until you have <target stock number> of the items in your inventory stack or run out of au. eg. 10 Potions of *Healing* @P<16...
by Kurzel
Mon Mar 12, 2012 9:14 pm
Forum: Strategies
Topic: I want to play a End Game after Morgoth ...
Replies: 3
Views: 14308

Re: I want to play a End Game after Morgoth ...

You might be thinking of Sciron? ^^ (corrupted/mimic/spells) As for Nether Realm, it seems most feasible in a party of /at least/ 2 well-geared players, and would likely require long attention spans and quick coordination from among the group. General Recommendations for Builds (End Game): High dama...