Search found 333 matches

by C. Blue
Sun Jan 31, 2010 7:25 pm
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

Fixed uncloaking, should properly refresh visible monsters according to light radius change. (Thanks, Scyve)
by C. Blue
Sun Jan 31, 2010 3:13 pm
Forum: Announcements
Topic: Client updates
Replies: 71
Views: 355581

Client updates

Yay, client 4.4.4 released. Mikael did the usual awesome job of fixing/optimizing some input processing-related issues. You may now also use '!' in auto-inscriptions to force overwriting any previous inscription (even if it was a non-trivial one). The character information screen that also goes into...
by C. Blue
Sun Jan 31, 2010 3:07 pm
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

Client updated to 4.4.4 and server version too, accordingly. We haven't switched to the new runemastery yet, but it's expected to happen very very soon. For information about client update, see the "Client updates" thread analogously to this one. Other changes to the server: -Highlander fe...
by C. Blue
Tue Jan 26, 2010 10:31 am
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

Client: Made arrow keys work in auto-inscription menu and in stat distribution menu (character creation). Added '!' prefix to auto-inscriptions (forces inscribing, overwriting an old inscription; compare guide updates to come). Server: Fixed bug preventing Artifact Creation scrolls from showing up i...
by C. Blue
Sun Jan 17, 2010 3:18 pm
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

Bug fixed: Archers' "Barrage" skill wouldn't do anything. (Livarax)
by C. Blue
Fri Jan 15, 2010 1:37 pm
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

-(older:) Battys will start with items they can actually wear (cap and cloak instead of armour and weapon mostly). -(older:) Added a blows-per-round table for certain STR/DEX values to the guide, (6.5a), to reduce the need for suiciding+rerolling when creating a new character. -PvP: Char's can't use...
by C. Blue
Sun Dec 27, 2009 12:54 am
Forum: Announcements
Topic: Server updates
Replies: 104
Views: 426336

Re: Server updates

Some of those spells which have no effect on monsters but only on players affect should no longer wake monsters up (remove fear, heroism, cure insanity, and some more.)
by C. Blue
Sun Dec 27, 2009 12:43 am
Forum: Announcements
Topic: True artifact resets
Replies: 2
Views: 17749

Re: True artifact resets

Also, characters will automatically receive the full value of artifacts that get stripped off them in gold, same amount as given in a_info.txt.
So there's no need to hurry and sell all your arts before the reset actually.
by C. Blue
Sat Dec 26, 2009 8:04 pm
Forum: Strategies
Topic: Paladins
Replies: 8
Views: 24623

Re: Paladins

Isn't holy offense the opposite of stability and durability? I would think that curing + defense school provide said, rather?
by C. Blue
Thu Dec 24, 2009 12:18 am
Forum: YAST, Stories, Rumours
Topic: To all high level priests
Replies: 1
Views: 8116

To all high level priests

your 'release souls' spell does give loot and exp.

(1st!)