Search found 394 matches

by C. Blue
Fri Apr 26, 2024 7:37 am
Forum: General Discussion
Topic: server?
Replies: 8
Views: 454

Re: server?

darwin wrote: Sun Apr 21, 2024 7:44 am
C. Blue wrote: Sat Apr 20, 2024 10:06 pm The font_map_solid_walls option is in = menu, page 1.
Solid walls are also known as garbled and the problem is something different (shown).
Exactly, they must be turned off (ie the option set to "no").
by C. Blue
Sat Apr 20, 2024 10:06 pm
Forum: General Discussion
Topic: server?
Replies: 8
Views: 454

Re: server?

The font_map_solid_walls option is in = menu, page 1.
by C. Blue
Thu Apr 11, 2024 12:16 pm
Forum: Gameplay
Topic: Golems
Replies: 1
Views: 17162

Re: Golems

In theory, as golem parts belong to "Junk" treasure class, you would want to kill monsters that drop a lot of junk class items. Out of my head I'm not sure whether such monsters exist :D. See guide chapter (6.3) for treasure classes of items. You can search for monsters in-game too via ~lr...
by C. Blue
Thu Apr 11, 2024 12:13 pm
Forum: Gameplay
Topic: digging (and hello after years)
Replies: 1
Views: 10316

Re: digging (and hello after years)

Yes, +hit,+dam enchantments help its digging power. Quite significantly actually! Also, the more the digging tool weighs the better it can dig (but may be too heavy to wield if the character's STR is too low, which will give a warning message when equipping it).
by C. Blue
Thu Apr 11, 2024 12:08 pm
Forum: Gameplay
Topic: Rod of Detection
Replies: 2
Views: 901

Re: Rod of Detection

Ah sorry. Their level got adjusted, yes. But the mechanism of magic devices is that the fail rate can seem rather drastic when it's above certain break points, after which it can suddenly fall dramatically actually. As detection includes a lot of minor detection mechanisms it was moved from being a ...
by C. Blue
Thu Apr 11, 2024 11:07 am
Forum: Gameplay
Topic: Lesser known mechanics and easter eggs
Replies: 0
Views: 464

Lesser known mechanics and easter eggs

Some game mechanics are hardly known, yet people tend to find out about them earlier or later, well, at least sometimes :-p The intention of this thread is to keep track who finds out about the more obscure things and inform others about it, as it would be sad if once discovered things were actually...
by C. Blue
Sun Dec 17, 2023 10:50 pm
Forum: Monster pictures and lore
Topic: The Stormbringer
Replies: 0
Views: 9963

The Stormbringer

Image
by C. Blue
Sat Oct 28, 2023 3:15 pm
Forum: Announcements
Topic: Client updates
Replies: 81
Views: 659240

Re: Client updates

Client-side changes in 4.9.1: Improved guide-searching (via '/?' slash command mostly). Jukebox: SHIFT+ENTER plays music and sfx at maximum boosted volume. 3-way prompts (y/n/ESC) now handle ESC correctly. Skills screen: 's' can now find collapsed skills too. In the options menu (=) it's possible to...
by C. Blue
Sat Oct 28, 2023 3:14 pm
Forum: Announcements
Topic: Server updates
Replies: 112
Views: 700892

Re: Server updates

4.9.1 server-side changes: IDDC main towns now have target dummies. IDDC has a small, open 'refuge vault' patch every 500 ft on non-town floors, that offers a bit of respite, allowing you to sell loot at 50% price. IDDC: Money found in chests can now be picked up by any party member, not just the op...