*** NOTE: MAKE SURE YOU UPDATE THE FILES a_info.txt, k_info.txt and r_info.txt! ***
They are required for displaying artifact and monster lore (see feature list below).
4.4.9 client-side features:
Players can now chat, inscribe and unscribe items while inside stores, item inspection screen, and many other info screens and menus (artifact/monster lore).
"Polymorph into..." ability now also supports entering a monster's name instead of its code number. The macro wizard and quick'n'dirty macros support this feature too.
Fixed a glitch with using mimicry commands in quick'n'dirty macros.
The '=' menu now has an entry 'I' to automatically install sound and/or music pack.
The '=' menu now has an entry 'f' to cycle between a few pre-defined font sizes, to enlarge the game on higher screen resolutions.
Added client option '-v' to automatically save chat long on exit.
Client now automatically saves font sizes and window positions on exit on all operating systems, and restores them on next startup.
Macro wizard design somewhat improved.
Allow pasting items while typing in some chat by typing a \\<slot> code, eg \\c for item in inventory slot 'c)', \\A for the primary weapon wielded.
Allow pasting store items while typing in some chat by typing a \\\<slot> code, eg \\\a for first item on currently displayed shop page.
New colour code '{-' restores the original colour of the chat line.
The '~' menu now allows to display the server's message of the day (same as /motd command). This is now called 'News'. The former point 'News' is now called 'Intro screen'.
The '~' menu now allows to search and display artifact and monster lore and stats (this requires up-to-date files 'a_info.txt', 'k_info.txt' and 'r_info.txt' in your TomeNET/lib/game folder!). Lore and stats can also be pasted to chat via 'c' key.
Sub-window titles can now be used-defined in .tomenetrc too (such as "Chat").
Auto-generated .tomenetrc has been fixed/improved.
Fixed main window being one line too high on X11 systems.
Longer font names (256 characters) can be specified in .tomenetrc, which could so far provoke a crash.
Macro wizard now supports casting mimic spells by a numerical index, ie 1 for first spell after the three basic polymorph powers (so it'd be spell 'd)'), 2 for the second spell (aka 'e)') etc.. This allows for a set of generic mimic spell hotkeys that work independantly of form. They work for both, targetted and non-targetted spells (and use the default targetting method).
Fixed shop screen glitch when emptying a page by buying the last item on it.
Chat mode prefixes (eg '$:') as well as private chat can now actually be used while we are in a specific TAB-selected chat mode (eg party chat mode).
During character creation it is now possible to go back at every single step via BACKSPACE key.
A glitch in auto-inscriptions have been fixed that causes them to not work correctly if leading or trailing wildcards ('?') were used.
Improved world map display via SHIFT+M or ~0. It can be scrolled with directional keys too.
In some client menus (eg character creation) where directional input was possible, rogue-like direction keys are now also accepted.
All message dumps done by the client will now go to sub-folder lib/user instead of the main TomeNET folder.
Windows client no longer crashes if a key is pressed very early on starting up.
Store-like houses now display their maximum capacity.
Up to 120 items (on 12 pages) can now be viewed in player stores. (yeah :-p)
Note that music pack was updated a couple of weeks ago, giving towns different night music among other stuff.
List of server-side features:
http://www.tomenet.eu/phpBB3/viewtopic. ... 1219#p1219