Add possibility to make camera 'follow' player. This option already exist in Angband (http://rephial.org/), it's called 'center_player'
With it gameplay looks pretty smooth, kinda nicer.. also it's much more comfortable to play with such option if you play 'fullscreen' (like in my streams) without big_map
also this option makes game feel more MMORPG-like and it's more newbie-friendly imho
it's not critical thing, but interesting to have; some players could enjoy it
Anyone tried it in Angband? How do you like it?
[suggestion] 'center' player option
[suggestion] 'center' player option
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
Re: [suggestion] 'center' player option
in some rogouelikes/lites i hate this option… especially if it's graphical and it move in jagged way without any animation to smooth it…
enemies move 2 or spaces at once or more, so for me it's harder to track multiple enemies, coming from diffrent direction.
But maybe with text tiles and real-time it will be better… or worse…
enemies move 2 or spaces at once or more, so for me it's harder to track multiple enemies, coming from diffrent direction.
But maybe with text tiles and real-time it will be better… or worse…
Re: [suggestion] 'center' player option
I've tried to play it in PWMAngband ( https://www.youtube.com/watch?v=S59X8d5fkMM ) and after a while I've become a bit dizzy. But I played as melee fighter and had to chase mobs. Maybe if you are ranged class - it's better (it definitelly more effective cause you don't have problems when you can not shoot mob nearby who is offscreen 2 tiles from you).
I suppose THE BEST realisation would be - hotkey which would center_player when you push it and uncenter back when you push it again. This would solve problems of ranged chars when they state in bad position.
I suppose THE BEST realisation would be - hotkey which would center_player when you push it and uncenter back when you push it again. This would solve problems of ranged chars when they state in bad position.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
Re: [suggestion] 'center' player option
..and such hotkey already exist in PWMA - http://angband.online/guide/commands-details/:
Center map ('^L') or Center map ('@')
This command allows to center the map on the player.
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz