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Spells discussion

Posted: Thu Jun 02, 2016 10:10 pm
by tangar
1)
Fiery Shield Creates a shield of flames around you.
Required skill level for first spell level: 16.
Fiery Shield spell has very high fail rate in compare to other spells (I'm sorcerer, so could cast any spells from any schools and compared it).

Is it error or so conceived?

2) Cost of "Healing" (nature magic) spell is way too... No point to use it - you wouldn't have any mana. Easier to use potions. But there has to be compromise between magic and heal pots. It has to cost less mana imho

Re: Spells discussion

Posted: Sun Jun 05, 2016 11:47 am
by Solanidae
I haven't played a sorcerer or even skilled the nature school before so I'm not sure how good it is, but as you gain levels and your mana pool starts to improve the mana cost might not be so bad. That aside if you use project spells you can always heal party members with it

Re: Spells discussion

Posted: Mon Jun 06, 2016 4:37 pm
by tangar
Its ok if it would grow gradually. But right now at low-middle (didn't try high yet) lvls its not usable.