[LIST] New items suggestions

Ideas for cool stuff in the future.
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tangar
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[LIST] New items suggestions

Post by tangar »

Lets post there ideas and suggestions about items and equipment.

1) Lothlorien cloak
Currently there are elven cloaks in the game. But due the LotR we got several of different elven-kind in the Middle-earth... Lothlorien cloaks is very special and has to give A LOT of stealth. Lothlorien cloak could be high-lvl version of elven cloaks and give more stealth and armour.

Image Its how such cloaks could hide you :)

Lothlorien cloak of Galadriel
It could be true-artifact - very special cloak made by Galadriel herself.

2) New item type: horn
It used in special slot (tool). When you use horn - monster in close-area (8 squares?) become stunned for 1-2 seconds and then slowed for some time. Or may be just feared? Anyway, very useful! The only problem that its waking up whole lvl :) So it could be "last chance" call, when you are trying to survive.. Also it would make agro-items users a bit more powerful (atm almost nobody using agro-equipment).

Of couse using bow several times you would receive diminishing returns.

Boromir's horn
It could be a true art artifact. Its not only stun/fear and slow enemies, but also damaging them with sound damage.

Image

my ideas @ tavern
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Its would be fun to find more different items.. They have to be non-critical to game balance, cause it quite perfect right now, but make some sense.

What is not critical for game balance? Its food and tools.

Food
Almost everyone using scrolls of satisfy hunger right now and it makes eating a bit boring... May be add some food which would give minor buffs? (I wrote examples of it in "fishing" - http://www.tomenet.eu/phpBB3/viewtopic. ... food#p2366 ). it could be fruits, vegatables, meat.. honey :) Not too much of new items, but a bit of them to make world more alive. Maybe replace food rations drop at high lvls with this, new food - so it wouldn't influence much at loot tables.

Tools
I think concept of tools could be expanded a bit. There could be quite a number of different new tools which wouldn't change much in the game but would give some new fun :) For example:

1) glasses which increase searching..
2) item which makes recall faster - it could be a magical earring ;)
3) Bag. It's in the air for a log time I suppose. Bag or sack which could be taken to tool slot.. Player could [A]ctivate tis item and add there, for example, 5 other items to hold. It would be nice to have such thing - you don't need to go back to town to often with such item..
4) Rabbit's foot - increase magic throw a bit ;)
5) Four-leaf clover - increase magical device
6) Horseshoe - increase luck
7) smoking pipe - if you activate this item it would restore your sanity (very slow, but still).. Also there could be animation of smoke around.. :) My dream - to smoke a pipe at Bree!

it could be long list.. Idea is clear, I suppose :) Most important there - to make influence at current game balance as low as it could be. Its more fun item than serious instruments (exept bag and pipe) - but they would make game more cozy :)
Last edited by tangar on Tue Sep 13, 2016 11:37 pm, edited 1 time in total.
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Add new true artifact "One Ring".. give it as super-rare item to Smeagol drop. It low-mid lvl artifact - gives invisibility, esp evil, +1 all attributes, permacursed. Why its not so powerful as other rings? Cause it give a lot of power only to its Owner (to Sauron of course)... Other gains only small amount of power. Quite logical

its already there lol. funny that I didnt notice it in the ~6 list :?
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Some time ago there was a suggestion about "magic book" equipment.

I got another idea for mage weapon:
Ritual dagger
It drains mana from monsters when kills them (like a vampiric weapons, but drain not hp, but mana hehe). So there would be possible to create hybrid mage who fights with a dagger in melee and with magic from distance
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tokariew
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Re: [LIST] New items suggestions

Post by tokariew »

hmm i want something bigger than dagger for runie to fight…
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PowerWyrm
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Re: [LIST] New items suggestions

Post by PowerWyrm »

Horns actually exist in the game, they are just commented out.
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Rod of feeling

Tell you lvl feeling (even if you didn't waited 2 min at previous lvl)
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Weapon chain

Tool slot. Reducing chance of weapon disarming
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Re: [LIST] New items suggestions

Post by tangar »

Stamina +items

It would be fun if there would appear +stamina items.. Also would be great to see more skills for melee characters to use it ;)

Recently +life weapons was nerfed... so maybe +1 life 1-h weapons could give some stamina instead?
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tangar
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Re: [LIST] New items suggestions

Post by tangar »

Potions with paint

It would be fun to have _very_ rare potions of different rare paint to color house doors. What it would give the game:
1) new vanity rare item for collectioning
2) it would be much easier to find particular shop via 'market search'.. now there are VERY few colors to choose and very hard to find shop (I spend several minutes to find a shop sometimes)
3) more fun from hunting monsters :D Make it possible for any monster to drop this paint. So even at low lvls players would be able to aquire rare item (veery low change, but still)

@ tavern
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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