Making Magic Device useable end-game

Ideas for cool stuff in the future.
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legion
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Joined: Wed Oct 12, 2011 12:57 am

Making Magic Device useable end-game

Post by legion »

What if 50 Magic Device special ability was rods are no longer discharged? It might make a character that uses rods for full-time damage actually viable. How cool would that be? More options for viable skill paths is always a good thing.
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tangar
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Re: Making Magic Device useable end-game

Post by tangar »

AFAIK currently some people already using rods at endgame to heal and support
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