options.prf

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tokariew
Posts: 373
Joined: Thu May 13, 2010 8:20 pm
Location: Poland

options.prf

Post by tokariew »

I would appreciate if options.prf would get the default counterpart like TomeNet.ini file, so it would not be reset to default with every update when swapping files.
or there is some easier way to write user interface and game settings globaly without using options.prf?
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C. Blue
Developer
Posts: 388
Joined: Sun Dec 13, 2009 6:28 pm

Re: options.prf

Post by C. Blue »

options.prf being overwritten on client update has no effect on your actual option settings, unless you never saved yours or you on purpose saved them to "options.prf" which is considered a mistake (the game never suggests this filename to you either when saving options):

options.prf is just the TEMPLATE file that has all default options. This file will have effect when you install a client for the first time.
When you actually change options in the game and save them, the resulting name suggested to you will be <charactername>.opt. This file will OVERRIDE options.prf. So if you update your client, options.prf being overwritten doesn't matter, because your custom .opt files will still be there and override it.
If you wish to make a set of default options for your whole account, save your options to "global.opt", this file is read after options.prf and before <charactername>.opt.
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