[idea] werewolfs and lycanthropy

Ideas for cool stuff in the future.
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tangar
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[idea] werewolfs and lycanthropy

Post by tangar »

Inspired by lycanthropy in nethack, the elder scrolls & etc.

Add new state which you could get from were-monsters. Its a bit malicious state, works close to Chauve-Souris potions/fontains...

How to get it:
- If your character was bitten in battle with were-beast (even wererat)
- you drinked from bad fontain or eat bad food

How it works:
- you become werewolf at night %) as we got night-day in TomeNET it would look cool. as werewolf you get certain bonuses (stats, armour, resist? suggest!)
- at daylight you become weaker (- str con dex)
- got susp to light and some other stuff (please make your suggestions!)
- shopkeepers doesn't like you even in normal, human state. prices become high as if you was a thief who failed.
- your exp drain (like nazgul ring)

How to get rid of it:
morph restoration... OR add new rare type of item - woolfbane, which works similar to Athelas. I prefer second variant ) Would be more interesting :)


p.s.
Hm.. maybe its interesting concept of race.. to add werewolfs :) something in the middle of druids and mimics (but race!), close to vampires a bit, but got more reliable morphs... I'll think about it and put some more concepts later..

Please join discussion!
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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