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Necklace of the Eye frontend
Posted: Sun Mar 27, 2016 8:37 pm
by PowerWyrm
I'm using this with PWMAngband to get alternate display modes like isometric or first person PoV. I'm wondering if it would work with TomeNET, especially to display tiles.
Pre-requisite: a full console client. Angband (and PWMAngband) has such client (GCU) which uses Curses and is really minimalistic.
Re: Necklace of the Eye frontend
Posted: Sun Mar 27, 2016 8:45 pm
by PowerWyrm
Re: Necklace of the Eye frontend
Posted: Sun Mar 27, 2016 9:28 pm
by tangar
Necklace of the Eye website:
http://www.roguetemple.com/z/noteye/
What do we need to make it work with TomeNet?
Re: Necklace of the Eye frontend
Posted: Sun Mar 27, 2016 9:31 pm
by PowerWyrm
- a console client (like the GCU client from Angband -- compile with NCurses for Linux and PDCurses for Windows)
- a set of custom tiles
Re: Necklace of the Eye frontend
Posted: Sun Mar 27, 2016 9:40 pm
by tangar
I'm dummy at programming
Compiling something... Last time I compiled C program 10+ years ago
It would be quite hard for me. I even have no idea what is console client
So not much help from me there
But there is quite good guide about this program:
http://www.roguetemple.com/z/noteye/dev.php
Tiles could be found there:
http://www.roguebasin.com/index.php?tit ... ical_tiles
For example,
http://rltiles.sourceforge.net/ is great looking tiles and completely free.
I'll be glad to help with drawing and assigning tiles to TomeNet objects, but to do so I need dummy instructions
Re: Necklace of the Eye frontend
Posted: Thu Mar 31, 2016 7:40 am
by tangar
PowerWyrm wrote:
- a console client (like the GCU client from Angband -- compile with NCurses for Linux and PDCurses for Windows)
I saw your message in-game that you started compiling GCU. Any good news?
Re: Necklace of the Eye frontend
Posted: Sat Apr 02, 2016 12:11 pm
by PowerWyrm
tangar wrote:PowerWyrm wrote:
- a console client (like the GCU client from Angband -- compile with NCurses for Linux and PDCurses for Windows)
I saw your message in-game that you started compiling GCU. Any good news?
Unfortunately you need some special compiler to get anything from the source because it's not ANSi complient and spits thousands of compilation error with a normal compiler. So I gave up. If anyone is willing to compile the source with main.gcu as its main entry point, feel free to do so.
Re: Necklace of the Eye frontend
Posted: Sat Apr 02, 2016 2:20 pm
by tokariew
i have problems, when i try to compile normal client for windows, i don't want to think about errors with gcu.