TomeNET skill builder v2.0

Discussion about topics that don't fit elsewhere.
Raxxster
Posts: 28
Joined: Tue Mar 13, 2012 2:12 pm
Location: Finland

Re: TomeNET skill builder v2.0

Post by Raxxster »

I believe Kobolds are still missing from skill builder. Otherwise looks fine :)
mxb2001
Posts: 38
Joined: Sun Jan 29, 2012 7:24 pm

Re: TomeNET skill builder v2.0

Post by mxb2001 »

Some of the numbers don't match the game. The 1.100 etc. multipliers are off for some class/race combos.
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01/01/01
wilroz
Posts: 20
Joined: Wed Apr 11, 2012 8:54 pm

Re: TomeNET skill builder v2.0

Post by wilroz »

I'm sure you are busy with other stuff, Adam, but any plans on updating this? It's so handy. :)
Lightman
Posts: 165
Joined: Thu Jun 07, 2012 7:55 pm

Re: TomeNET skill builder v2.0

Post by Lightman »

Other things that would be cool would be the list of spells you would get and what your (naked) self knowlege would look like.

Spells would be easiest I guess.
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the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman »

Yeah, sorry, finally updated. I wrote a quick tables.c parser too so I wouldn't need to go through it manually (anymore).


Hmmm, naked self knowledge is already (half-)done-- look at the right side. I will not be adding available spells.
random
Posts: 6
Joined: Wed Mar 28, 2012 5:06 pm

Re: TomeNET skill builder v2.0

Post by random »

Druid schools are not displayed correctly - there is only one school in the skill-tree and it's rated 1 point per skill only.
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the_sandman
Developer
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Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman »

random wrote:Druid schools are not displayed correctly - there is only one school in the skill-tree and it's rated 1 point per skill only.
Thanks. Fixed formatting in the source.
Goobernut
Posts: 7
Joined: Sat Jul 09, 2011 12:27 am

Re: TomeNET skill builder v2.0

Post by Goobernut »

The resolution inside of my browser window is narrow which causes the summary div to overlap the update div. If the top property from the summary class is changed to 265px instead of 235px, this is no longer a problem. It would be nice if this could be scooted down a bit, because it overlaps the section that states 'You have n skill points left.'

FIXED - adam's edit
Goobernut
Posts: 7
Joined: Sat Jul 09, 2011 12:27 am

Re: TomeNET skill builder v2.0

Post by Goobernut »

There are a few bonuses that I'd like to see with skills, such as:
Sneakiness/Martial Arts speed increase

and if possible +hit/+dam modifier increases based on weapon masteries and such
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the_sandman
Developer
Posts: 150
Joined: Sun Dec 13, 2009 6:52 pm

Re: TomeNET skill builder v2.0

Post by the_sandman »

I won't add that to keep it consistent with the code. Nearly all of the notified changes (green text warnings when you gain certain skills in game) should be in the list. This way it should also encourage players to do some guide- (if not code-) diving.
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