[graphics] Tangar's tileset - 1 bit graphics font for TomeNET

Additional files for the client such as sound, music or fonts.
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tangar
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[graphics] Tangar's tileset - 1 bit graphics font for TomeNET

Post by tangar »

"Tangar's tileset" - 1-bit graphics for TomeNET. Its raster font ("pseudographics font") with various sizes.

Why you should use this tileset? :D Cause it give you possibility to 'read' game situations faster and without mistakes! Example, different 'D's in TomeNET by default have differences only by color and flickering.. Try to understand who is who here:
Image

In my tileset it became piece of cake!
Image
I hope this tileset would safe you from a lot of YASD's in TomeNET :D

To download please proceed at project webpage

Image

==============================================

Tileset designer: Tangar GameGlaz - http://tangar.info

Special thanks to:
Lightman (Monster list scripting, glyphs port)
Kimsoonsung (monsterID calculation formula)

Used materials for modification from tilesets:
Kimsoonsung - http://tomenet.eu/phpBB3/viewtopic.php?f=15&t=880
David Gervais 'TomeTik tiles' - http://pousse.rapiere.free.fr/tome
RLTiles - http://rltiles.sourceforge.net

LICENCE:
'Tangar's tileset' project is in public domain; you are free to use it however you like; but it would be very nice if you would give a credit to my website http://tangar.info :) Thank you!

Please feel free to post any comments or ideas at TomeNET forums - http://tomenet.eu/phpBB3

==============================================
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
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Re: Customized font' project - 21X31TG

Post by tangar »

Started customizing new font glyphs :)

https://www.youtube.com/watch?v=OQzfWXgM_i8

After update its possible to use 3x more glyphs for objects and creatures! %) I'll post there how works going and results.. :)

----------

Continuing creating new font:

# 2 in russian:
https://www.youtube.com/watch?v=ZY_G0GWAlMI

#3 in english:
https://www.youtube.com/watch?v=7k9vSgz3-Bc

#4 in russian:
https://www.youtube.com/watch?v=vtS-HUicHJE
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
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Re: Customized font' project - 21X31TG

Post by tangar »

Past streams... I continue making TomeNET graphics:

TomeNET NEW GRAPHICS: terrain and objects

https://www.youtube.com/watch?v=KBl2OJS5pIY

TomeNET GRAPHICS making: ice walls, snow and sand walls

https://www.youtube.com/watch?v=q_GT1RhsjqM

TomeNET GRAPHICS: crystals, unbelivers and QUESTION...

https://www.youtube.com/watch?v=YuHXQeTQNrM

Also I've made 3 streams in russian, you are welcome to find it at my 'streamguild' youtube channel %)


Also some news:

1) alsmost finished all terrain objects (wanna redraw water and polish some other stuff).
2) would start monsters very soon %)
3) there are loads of .ttf files with 1 bit fantazy art in internet.. You could just open such file with Fony, resize and copy whatever you like to your .FON file :) Now I know how Lightman 'draw' his monsters :P I would make a guide about it in my today's stream! Time to reveal secret technology :mrgreen:
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
Posts: 1652
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Re: Customized font' project - 21X31TG

Post by tangar »

TomeNET GRAPHICS: converting .ttf to .fon and making monsters ♣ MMO-roguelike game

https://www.youtube.com/watch?v=lsxqYVbq8tU

Some notes:

- To convert .ttf to .fon you could just import any .ttf to Fony via: "file" -> "import" -> "installed truetype font".

- Just found out (already after stream!) that there is bitmap grabber at Fony which could take _any_ tile from tilesets :) To do so:
1) open .FON file
2) "file" -> "import" -> "from bitmap"
3) choose a number of symbols to import %) Voila!

So its possible to take anything from any tileset with 1 mouse click! :mrgreen:
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
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Re: Customized font' project - 21X31TG

Post by tangar »

Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tangar
Posts: 1652
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Re: Customized font' project - 21X31TG

Post by tangar »

OK. Now I found the way to add ANYTHING to .FON %) Check my guides HOWTO:

Guide # 1: I'll show how to create two color tilesets very fast and beautiful :)
https://www.youtube.com/watch?v=RGZ6hF9CjEw

Guide #2: I'll show how to make FONT .fon from any picture or tiles in Fony :)
https://www.youtube.com/watch?v=iFpL2vzGEO8

;)
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
Lightman
Posts: 165
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Re: [project] Graphics: 1-bit font' - 21X31TG

Post by Lightman »

In my defense, I want to help you with your font project and you have already declined my help once. I will continue to mail you any help I can provide anyway (without skipping over any details next time).

ps. The videos are awesome :)
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tangar
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Re: [project] Graphics: 1-bit font' - 21X31TG

Post by tangar »

Ok :) Actually help are very appreciated :)

Right now we need to group all unique monsters by symbols (A-group, a-group, B-group, b-group) for font-custom file.

Structure of this file:
number (__without -12 for now!__) - name - monster lvl - comment (if there is something specific about monster

Example:
N:824:F'lar, rider of the Bronze Mnementh 79 NO IN THE GAME?

What I 've done so far:

# A - Angels

N:764:Uriel, Angel of Fire 61
N:765:Azriel, Angel of Death 62
N:769:Gabriel, the Messenger 64
N:1074:Michael, The Guardian Overlord 98

# a - ants...
N:581:The Queen Ant 23

# B

N:384:Meneldor the Swift 24
N:410:Gwaihir the Windlord 24
N:468:Thorondor, Lord of Eagles 30
N:743:The Phoenix 54


# b ---------------

# C - dogs, wolves /// indexed number of glyph, but not calculated!

N:7:/150 # Scruffy little dog 0/127@halloween
N:53:/150 # Grip, Farmer Maggot's dog 2
N:54:/150 # Wolf, Farmer Maggot's dog 2
N:55:/150 # Fang, Farmer Maggot's dog 2
N:170:/150 # Bloodfang, the Wolf 9
N:717:/150 # Garm, Guardian of Hel 49
N:840:/150 # Draugluin, Sire of All Werewolves 83
N:846:/150 # Fenris Wolf 90
N:853:/150 # Huan, Wolfhound of the Valar 93
N:850:/150 # Carcharoth, the Jaws of Thirst 94

# D
N:692:Scatha the Worm 46
N:710:Itangast the Fire Drake 47
N:712:Fafner the Dragon 48
N:753:Nidhogg, the Hel-Drake 55
N:697:Smaug the Golden 70
N:715:Glaurung, Father of the Dragons 70
N:1066:Tiamat, Celestial Dragon of Evil 70
N:789:T'ron, the Rebel Dragonrider 72
N:791:Mardra, rider of the Gold Loranth 75
N:820:Lessa, rider of the Gold Ramoth 78
N:824:F'lar, rider of the Bronze Mnementh 79 NO IN THE GAME?
N:766:Ancalagon the Black 90
N:858:Sorka, rider of the Gold Faranth 97

# d
N:616:Kavlax the Many-Headed 39

......

If you could help with further monster list - it would be awesome.

Also its useful to use Mik's monster search cause you could search there with two parameters - Character: and flag: unique. EX:
http://muuttuja.org/tomenet/monsters/in ... mit=Search --- it would show all "D" uniqs

p.s.
No need to rush there, most important - avoid any mistakes and typos
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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tokariew
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Location: Poland

Re: [project] Graphics: 1-bit font' - 21X31TG

Post by tokariew »

What about joke version of monsters? The pumpkin is there, all event monster too. I pretty sure that Zeus could spawn sometimes…
You can just modify the code from Mikaelh site, to write monster with ID and lvl, it shouldn't be so hard :)
img {
max-width: 100%;
}
https://tokariew.xyz
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tangar
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Re: [project] Graphics: 1-bit font' - 21X31TG

Post by tangar »

Sure, lets add joke uniq monsters to the list; just add comment about it like "JOKE". It wouldn't do harm even if they wouldn't be available in-game. Who know what would be in future.. The more - the better :)

Also you are welcome to help with scripting :)
Tangar's tileset, addon, guides & maps: English TomeNET page ||||||| Russian TomeNet page
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz
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