Search found 165 matches
- Sun Jul 02, 2017 5:08 pm
- Forum: General Discussion
- Topic: [project] TomeNET promotion (wikipedia and other resources)
- Replies: 17
- Views: 50342
Re: [project] TomeNET promotion (wikipedia and other resources)
Good. Let's try that.
- Thu Jun 22, 2017 11:03 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Another thing that could reduce response could be inscribing items with !X - I think the auto ID takes a turn to execute and in deep dungeons a turn can seem like a long time.
- Thu Jun 22, 2017 5:47 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Sometimes you can still get Internet lag, even these days.
- Thu Jun 22, 2017 7:11 am
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Don't forget that teleport staffs have a failure chance.
- Wed Jun 21, 2017 8:47 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Finally, please don't leave. We need you.
- Wed Jun 21, 2017 8:43 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Note that your macro is vulnerable if a trap makes you lose memories - because you won't remember what your teleportation scroll looks like "@Teleportation". It is safer to inscribe your scroll so you don't forget what it looks like. eg. scroll of teleportation {@Flee} and have a macro tha...
- Wed Jun 21, 2017 8:37 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
"Unable to quaff item @q1"
etc.
etc.
- Wed Jun 21, 2017 8:36 pm
- Forum: Bugs
- Topic: [critical] Keys doesn't works; need to push it several times
- Replies: 25
- Views: 64196
Re: [critical] Keys doesn't works; need to push it several times
Raised an RFE for you.
Basically, I suggested that whenever a keyboard beep is done, a failure message is sent to your game messages window first.
eg.
"Unable to read item c"
*Beep*
or
"Unable to aim item j"
*Beep*
Basically, I suggested that whenever a keyboard beep is done, a failure message is sent to your game messages window first.
eg.
"Unable to read item c"
*Beep*
or
"Unable to aim item j"
*Beep*
- Fri Jun 16, 2017 9:44 pm
- Forum: Ideas
- Topic: [suggestion] avoid cheezing for newborn chars
- Replies: 1
- Views: 8678
Re: [suggestion] avoid cheezing for newborn chars
Any of those solutions will do the trick.
I want to be as good at the game as possible within the rules. You may call this cheeze (and it is) but to be fair to myself, I prefer to improve the game rather than just keep cheezing - so I am open about it and raise RFEs.
I want to be as good at the game as possible within the rules. You may call this cheeze (and it is) but to be fair to myself, I prefer to improve the game rather than just keep cheezing - so I am open about it and raise RFEs.
- Sun Jun 11, 2017 2:09 pm
- Forum: General Discussion
- Topic: [project] TomeNET promotion (wikipedia and other resources)
- Replies: 17
- Views: 50342
Re: [project] TomeNET promotion (wikipedia and other resources)
Feel free to edit the Wikipedia article. Please provide accurate and balanced information, as advertising is prohibited on that site.