Search found 12 matches
- Fri Oct 06, 2017 1:13 pm
- Forum: Ideas
- Topic: ALARM inscription
- Replies: 0
- Views: 8837
ALARM inscription
Do you like when your books/scrolls/whatever gets destroyed by monster's attacks or trap. It could be hard to survive when you lose one of your essential spells and you do not realize immediately. Example: Losing disruption shield scroll when it's still on. You do not cast it all the time but when y...
- Thu Sep 21, 2017 2:34 pm
- Forum: Ideas
- Topic: Git as sync mechanism
- Replies: 5
- Views: 16318
- Mon Sep 04, 2017 9:21 pm
- Forum: Ideas
- Topic: Git as sync mechanism
- Replies: 5
- Views: 16318
Re: Git as sync mechanism
Lets start with basics. Git is 1 of the most popular VCS (version control system). Its open source, so its free. To synchronize files I had to set up repository 1st git init git remote add <remote name> git@github.com:<user>/<repo_name>.git git add * git commit -m "initial commit" git push...
- Mon Sep 04, 2017 1:58 pm
- Forum: Ideas
- Topic: Git as sync mechanism
- Replies: 5
- Views: 16318
Git as sync mechanism
I created git repo in my tomenet/lib/user/ directory
It allows me to keep records of changes in my macros.
I also cloned it to my second computer. This way I'm keeping my macros synchronized. It'd be nice to integrate git client with tomenet macro menu to allow quick add, commit and push
It allows me to keep records of changes in my macros.
I also cloned it to my second computer. This way I'm keeping my macros synchronized. It'd be nice to integrate git client with tomenet macro menu to allow quick add, commit and push
- Mon Jan 11, 2016 7:19 pm
- Forum: Ideas
- Topic: No more modes
- Replies: 4
- Views: 12996
No more modes
Actually players are divided into everlasting and non-everlasting ones. It's bad for cooperation and trade. I can understand existence of separate PVP mode but other modes just sets the moment when score would be saved. Hi score still can be saved after 1st death, 3rd death or after 1st death and mu...
- Mon Dec 28, 2015 1:18 pm
- Forum: Ideas
- Topic: All but one
- Replies: 0
- Views: 6956
All but one
You often pick up pile of items when you really need only 1. There are 2 different ideas 1st my idea to add drop all but 1 option and 2nd to add pick up only 1. 1st 1 is easy to implement, because it just requires adding another letter to drop (actually we have 'a' for all). Why now we couldn't add ...
- Tue Jan 24, 2012 4:54 pm
- Forum: Ideas
- Topic: Shareing a house without beeing in a party
- Replies: 1
- Views: 7647
Shareing a house without beeing in a party
As I wrote in a subject, I'd like to share 1 house between some characters in different parties. I suggest that every house should have a whitelist. 2 or 3 players that can use this house.
- Tue Dec 20, 2011 6:33 pm
- Forum: Ideas
- Topic: Shop with ammo
- Replies: 0
- Views: 7076
Shop with ammo
There should be a shop with ammo only.
So bolts, arrows etc...
Players should be able to buy there magic ammo (shots bolts and arrows)
So bolts, arrows etc...
Players should be able to buy there magic ammo (shots bolts and arrows)
- Mon Dec 19, 2011 11:02 am
- Forum: General Discussion
- Topic: Compilation how to
- Replies: 2
- Views: 10103
Compilation how to
I tried to compile TomeNET but I can't do it because of lacking libs. I'd like to get help what have to be installed before I try to compile TomeNET. (I have minimal Debian without any additional packages to make it compatible with my oldest computer)
Library
It should be a new building where people should be able to fill their spellbooks with spells. Spells in library should be available constantly to reduce waiting time for example for vision/another "do not dive without" spell. To keep 9 usefull spells in library should be 3-4 times more exp...